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Connecting messages! super :)


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HoLLyWooD
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Join Date: Nov 2010
Location: Ukraine Krivoy Rog
Old 01-17-2011 , 10:22   Connecting messages! super :)
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How to make the derivation of such messages from connecting the player?

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lucas_7_94
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Join Date: Mar 2009
Location: Argentina
Old 01-17-2011 , 10:33   Re: Connecting messages! super :)
Reply With Quote #2

that is ready posted , search.
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HoLLyWooD
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Join Date: Nov 2010
Location: Ukraine Krivoy Rog
Old 01-17-2011 , 10:36   Re: Connecting messages! super :)
Reply With Quote #3

Quote:
Originally Posted by lucas_7_94 View Post
that is ready posted , search.
there is an answer?
And I do not even know the keywords to search for!
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bibu
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Join Date: Sep 2010
Old 01-17-2011 , 12:05   Re: Connecting messages! super :)
Reply With Quote #4

"connect" "message" ?
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HoLLyWooD
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Join Date: Nov 2010
Location: Ukraine Krivoy Rog
Old 01-17-2011 , 12:12   Re: Connecting messages! super :)
Reply With Quote #5

I found nothing = (
Could you help?

English is not my native language. Would be very grateful to you!
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bibu
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Join Date: Sep 2010
Old 01-17-2011 , 12:49   Re: Connecting messages! super :)
Reply With Quote #6

Quote:
Originally Posted by bibu View Post
"connect" "message" ?
.....
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drekes
Veteran Member
Join Date: Jul 2009
Location: Vault 11
Old 01-17-2011 , 13:15   Re: Connecting messages! super :)
Reply With Quote #7

It's done by a client-cvar.
scr_connectmessage if i remember right.
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GarbageBox
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Join Date: Feb 2010
Old 01-19-2011 , 10:24   Re: Connecting messages! super :)
Reply With Quote #8

http://forums.alliedmods.net/showthread.php?p=816224
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