Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <cstrike>
#include <hamsandwich>
/* Not nessecary as script does it by default */
#define mp_limitteams "0"
public plugin_init()
{
/* vars that will definitely be used */
new itime, team_select, Float:spawn_time, no_spawning
new players_ct[32], players_t[32], player[64]
/* set the time they can still spawn after round started */
spawn_time = get_cvar_num(mp_roundtime) * 60
spawn_time = spawn_time / 40%
register_plugin("Connect waiting", "1.0", "Len")
register_event(RoundTime, round_time(&itime), a)
register_event(TeamInfo, select_team(&player), a, 2=TEAM_UNASSIGNED)
register_event(DeathMsg, no_spawn(&no_spawning), a)
register_logevent("RoundStart",2,"1=Round_Start")
register_clcmd("jointeam", "block_jointeam")
}
5 Errors.