Is there a way to see the playernames aiming at while having the semiclipscript beneath activated? All other methods of semiclipping will not function well on higher speed.
PHP Code:
if(!is_user_alive(id))
return PLUGIN_CONTINUE
new iEnts[1], bool:bEntFlag, Float:flRadius = 200.0
find_sphere_class(id,"trigger_teleport",flRadius,iEnts,1)
if(iEnts[0])
bEntFlag = true
if(bEntFlag)
entity_set_int(id,EV_INT_solid,3)
else
entity_set_int(id,EV_INT_solid,0)
return PLUGIN_CONTINUE
__________________