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[L4D2] Mutation Enabler 1.0.1


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JayXsane
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Join Date: Oct 2010
Location: In my home, duh.
Old 12-30-2010 , 22:13   Re: [L4D2] Mutation Enabler 1.0.1
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Originally Posted by dirka_dirka View Post
mutation6 is non existent. it is not a clone of mutation5. try loading it up after any other mutation number and you will see that it "copies" those as well. when you try an invalid game mode, nothing changes.. so this applies for say map c1m1_hotel google. there is no google game mode, so the map loads up with the current mode.

and nice poll results.
Interesting. Oh well, I kind of rendered this useless to me because it resets my binds.
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