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delay time one round


  
 
 
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GXLZPGX
Veteran Member
Join Date: Sep 2009
Old 12-28-2010 , 16:28   Re: delay time one round
Reply With Quote #2

They got this magic trick called bools.

new bool:g_Used[33];

when they use the item, make g_Used = true, then on roundstart reset the bool to false again. And if the bool = true, disable the item. If you don't understand what I'm saying, you need to go to suggestions/requests.
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