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Sound for "Ammunition Depleted"


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff        Approver:   EKS (167)
MistaGee
Senior Member
Join Date: Aug 2004
Location: Germany (Fulda)
Old 08-10-2005 , 11:46   Sound for "Ammunition Depleted"
Reply With Quote #1

Hi,

do you know this HLČ sound "ammunition depleted" when all your ammo is empty for a certain gun? That's what my plugin adds to cstrike! Just copy the sound to sounds/misc and see...

This needs the cstrike include to check how much ammo is left in the backpack. If you know a method to check for all mods, I'd be glad to hear bout that!

Idea, Coding and Testing by MistaGee with a big THX (and karma ) to xeroblood @ http://forums.alliedmods.net/showthread.php?p=137928


Greetz MGee


UPDATE:::

This version now uses fvox, so you don't have to dl sounds anymore.


Enjoy!
Attached Files
File Type: sma Get Plugin or Get Source (ammodepl.sma - 6656 views - 1.8 KB)
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Hawk552
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Join Date: Aug 2005
Old 08-10-2005 , 11:49  
Reply With Quote #2

Great plugin, and probably to encourage packing them into zips.

Is there any way to make it /vox/ for the speech? My server is really modded enough already, I don't want to add more sounds.
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MistaGee
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Old 08-10-2005 , 11:59  
Reply With Quote #3

actually I thought bout using /vox/, but I don't know how to use f(emale)vox and that's what HLČ does... I did it that way since I want the original sound
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Brad
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Join Date: Jun 2004
Old 08-10-2005 , 13:33  
Reply With Quote #4

I'd suggest to you and to any other plugin author reading this to not put your files in a RAR file. Instead, put them in a ZIP file. Yes, we all know RAR is better but ZIP is more widely accepted.

Also, just curious, to create the WAV, did you just record the female voice in HL2?
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MistaGee
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Old 08-10-2005 , 14:17  
Reply With Quote #5

nah didn't record it, I found it in sound/HL1/fvox directory...
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CubicVirtuoso
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Old 08-10-2005 , 14:47  
Reply With Quote #6

If you found it in the hl1 directory why did u include the file? you can just go sounds/fvox/whatever.wav as the precache and you wouldn't need a sound file I believe.
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Brad
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Join Date: Jun 2004
Old 08-10-2005 , 15:43  
Reply With Quote #7

I believe Cubic is correct. Just precache the WAV in your SMA as you're currently doing. HL1 will find it without you needing to supply it.
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MistaGee
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Old 08-11-2005 , 07:41  
Reply With Quote #8

thx for the suggestion, will try that... the sound is actually located at /valve/sound/fvox, so it could work... we'll see

[EDIT] coulda thought of that myself... thx for the idea anyway
changed the sma since it did work.[/EDIT]
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CubicVirtuoso
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Old 08-11-2005 , 14:33  
Reply With Quote #9

No problem. for future reference anything in the half-life.gcf is viewable by any mod. It will check there second I believe for files if they are missing from your mod folder.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 08-11-2005 , 16:18  
Reply With Quote #10

Why not just post the HEV suit as a seperate plugin? ;)
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