Raised This Month: $ Target: $400
 0% 

[INC] Colors (1.0.5)


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 12-12-2010 , 23:37   Re: [INC] Colors (1.0.5)
Reply With Quote #10

\x06 is just the 'custom' colour in the OBV engine, it's specified at runtime in the client code by CBaseHudChat::SetCustomColor(const char *).
For example TF2 uses it for the item found messages, where it sets it to the colour representing the quality of the found item.
It's black before it is set in code.
Maybe it could be added with a {custom} name, just please not {black}.
__________________

Last edited by asherkin; 12-12-2010 at 23:48.
asherkin is offline
 


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 21:59.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode