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FFManagement-1.6 [Original by RAV] 31.08.2005


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Plugin Info:     Modification:   ALL        Category:          Approver:   EKS (166)
CRAZyBUg
Member
Join Date: Jul 2005
Old 08-04-2005 , 05:13   FFManagement-1.6 [Original by RAV] 31.08.2005
Reply With Quote #1

Plugin for Friendly Fire Management
Ported v1.42b from amxmod to amxmodx. Working with amxmodx-1.01 and higher. (Tested only on win32)

- TK Punishment menu - (Kill, Slap, Bad Aim, Forgive, Timebomb etc)
- Team-Attack Counter with Votekick function
- Team-Kill Counter with Ban function
- Spawn protection
- Admin Immunity

The marked points above are customizeable through an ini file and through an ingame menu.

I fixed and ripped some things, translated it to german and cleared the code.
Thanks to Rav for the plugin.

Client Commands:
amx_ffmenu
ff
/ff
ffon

Add following in your server.cfg

mp_autokick 0
mp_tkpunish 0
mp_friendlyfire 1

Plugin needs fun module.
You can activate it in amxmodx/configs/modules.ini by simply uncommenting it.

Code:
/* AMX Mod script. * *   AMX Mod Plugin - Friendly Fire Management *   By Rav aka RavenousShadow *   Email: <a href="mailto:[email protected]">[email protected]</a> * *   Configuration file is ffconfig.cfg (location addons/cstrike/amxmodx/configs) with full explantions. * *   Changelog *   Version 1.0 - First Build with basic revenge menu *   Version 1.2 - Added Special effects, vote kick, vote ban & spawn protection *   Version 1.3 - Seperated most punishments for easier calling, added more option to spawn proteection. *   Version 1.4 - Added Cvar Menu for ingame control - file addons/amx/ffcvars.ini *      1.42b UPDATE: Corrected spelling error (spwan) and added Spawn protections message on new round. * *   Credit to all that have helped along the way in making this plugin. * */ /* *   AMX ModX Port *   By CRAZyBUg *   Version 1.5 Fixed the Votetokick thing at connect, fixed the path to the ffconfig.cfg & ffcvars.ini *          Ripped the Prison function off, since it was totally bugged (server crash when used) *          translated to german. *          Cleaned the code. *   Version 1.51 Translated to english *   Version 1.6 Added Multilingual support *          Fixed some trouble from the BadAim thing. */

ATTENTION UPDATED 31.08.2005
Thanks to kTm^ for NL translation

ATTENTION UPDATED 15.08.2005
I am glad to announce v1.6 of this nice plugin. As requested, I now added multilingual support. de and en are default given by me. Feel free to post your mothertounge in reply, if you translate it to your language.

I discovered a little bug in the badaim function., it's now fixed.

If someone finds a bug, PLEASE tell me. I will fix it as soon as possible.
Attached Files
File Type: sma Get Plugin or Get Source (ffmanagement.sma - 3347 views - 32.5 KB)
File Type: zip ffmanagement-1.6.zip (43.7 KB, 2914 views)
File Type: txt ffmanagement.txt (9.0 KB, 1979 views)
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panic
Junior Member
Join Date: Mar 2005
Old 08-05-2005 , 09:21  
Reply With Quote #2

Installing and testing today.

Does it have a smaller load the ATAC?
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 08-05-2005 , 17:35  
Reply With Quote #3

Whats teh difference between this and ATAC?
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 08-05-2005 , 18:42  
Reply With Quote #4

At first glance, the only thing this one has that ATAC doesn't is "bad aim". Otherwise, it looks very similar but not as robust. ATAC has more punishments and I think more options.

CrazyBug, instead of changing the verbiage to German, you should have extracted it and put it in a language file.

To every potential plugin author out there... Do NOT put text to the players/admins in the plugin itself. DO use a language file. Please.
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 08-05-2005 , 23:25  
Reply With Quote #5

^^^^He said it righ there. I love ATAC sorry. But Great Work Tho, no doubt
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CRAZyBUg
Member
Join Date: Jul 2005
Old 08-05-2005 , 23:41  
Reply With Quote #6

uhh, i dont know atac sry i used amxmod 0.9.9 all the time, switched to amxmodx before a few weeks and rewrote the amx plugins. thats all i hasn't informed myself about some language things and only wanted to publish it to give it others who were also changing mod's.


and sorry, i can't tell something about the load. I think a plugin like this can't make as much load to be shown up.
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-=STN=- MaGe
Veteran Member
Join Date: Apr 2004
Location: Asault World
Old 08-06-2005 , 10:54  
Reply With Quote #7

very well written.
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EKS
Veteran Member
Join Date: Mar 2004
Location: Norway
Old 08-06-2005 , 20:25  
Reply With Quote #8

How is this plugin diffrent from all the other FF plugins?
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Github archive for plugins, the repos for the other c++ projects are there to.
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CRAZyBUg
Member
Join Date: Jul 2005
Old 08-14-2005 , 12:14  
Reply With Quote #9

Since 3 users requested me to translate it to english, I now give out the english translation of it. It would be nice if someone could hand me a manual for a "how to write plugins using language files".

If I forgot to translate something pls gimme a pm.
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Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 08-14-2005 , 14:23  
Reply With Quote #10

Quote:
Originally Posted by CRAZyBUg
It would be nice if someone could hand me a manual for a "how to write plugins using language files".
In the documentation.

There's a lot of good and useful information there. You really would do yourself a huge favor to check it out.
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