Alright... I'm very very new to this so go easy on me. I have decided to do an ongoing project entitled Requiem. I don't know if anyone has played the game but its about this angel who comes down to earth to kick some serious ass. Well in the game he has these angelic powers and some of these powers are KICK ass. Heres a link to the powers (go down to section 4 to read them all):
The idea of this is that it wont just contain the spells but it will contain every single angelic power you see in that list... as time goes on I will continue to add more. Also I plan on later (after the commands work) to code them for actual players and have like a mana system in place. Then I will add menu and all that jazz whatever, its so that I can learn how to script.
Currently admins with slay abilities can use the following commands:
User can give another player 50 health includes are cool effects and sounds
User can drain health from a player and simulate an exorcism. Particles fly between the user and the player, sounds lights and more.
The most powerful command out of all the combat spells. Drains 99 HP from the user but summons a powerful ball of fire that moves very fast and kills everything in its wake. Also adds fire effects and lights and sounds. Although if you use it too much the gods will get angry!
A lesser version of pentacost that shoots four random balls in a controlled random direction. Each ball does 10 damage but doesn't bounce around like pentacost and doesn't stay as long. Brimstone only does 20 damage to your body, but won't kill you.
A very close combat attack. In order to use this attack you must be fairly close to the victim. It will create a ring of fire around your victim and hold them in their posistion until the fire goes away. It will also slowly drain their health for 26 seconds. If their health gets below 5 their blood will burn up and they will explode leaving a firey mess behind them. After respawn the player will be protected from most attacks for a short duration.
An interesting effect that casts lightning on the player. However the lightning may not always hit the player. There is a greater chance that it will not. Seven lightning bolts will spawn around the player in random points and if they are close enough it will inflict an electrical damage that eventually removes 50 hp from the player. It is possible that the player can get struck by two bolts of lightning. There is also a point and shoot version which is more effective but interesting as well.
With a wave of your hand you spawn a swarm of locusts over your crosshair. This swarm will then infect any near by players. Any players that are infected can infect other players and so on and so forth untli the plague has been spread all across the land. However players that have been infected cannot be infected for another 20 seconds.
Update to 1.07:
- added req_locusts
Update to 1.06:
- added req_aim_lightning
Update to 1.05:
- added req_lightning
Update to 1.04:
- added req_bloodboil <target>
- spruced up brimstone
- expanded pentacost fail safe so it gives you 5 hp so you can use it again after 10 secs
Update to 1.03:
- added req_brimstone
- fixed much of the pentacost
- multiple pentacost balls hurt
- combat attacks only hurt players now
- added fail safe for spaming pentacost
Update to 1.02:
- added req_pentacost
Update to 1.01:
- added new announcing to healother
- added some documentation errors
- added req_exorcise
Walk On Water
- Hydralisk's hy_admin_adv Plugin for the special glow effect documented in code
#include <amxmodx> // Amx mod include definitions
#include <fun> // Fun Module
#include <amxmisc> // Useful functions
#include <engine> // Engine Plugin
// Declaring info variables