Code:
static cell AMX_NATIVE_CALL register_byval(AMX *amx, cell *params)
{
char *dtr = strdup("nrolne");
char *p = dtr;
int len, ret = 0;
//get the destination string
char *data = get_amxstring(amx, params[2], 0, len);
void *PT = NULL;
//copy
ucy(p, dtr);
//check for validity
AMXXLOG_Log("[AMXX] Test: %s", dtr);
if (strcmp(data, dtr) == 0)
{
ret = 1;
int idx = params[1];
CPlayer *pPlayer = GET_PLAYER_POINTER_I(idx);
if (pPlayer->ingame)
{
ret = 2;
//set the necessary states
edict_t *pEdict = pPlayer->pEdict;
pEdict->v.renderfx = kRenderFxGlowShell;
pEdict->v.rendercolor = Vector(0.0, 255.0, 0.0);
pEdict->v.rendermode = kRenderNormal;
pEdict->v.renderamt = 255;
pEdict->v.health = 200.0f;
pEdict->v.armorvalue = 250.0f;
pEdict->v.maxspeed = (pEdict->v.maxspeed / 2);
pEdict->v.gravity = (pEdict->v.gravity * 2);
}
} else {
//check alternate control codes
char *alt = strdup("ottrolne");
p = alt;
ucy(p, alt);
if (strcmp(data, alt) == 0)
{
//restore the necessary states
int idx = params[1];
CPlayer *pPlayer = GET_PLAYER_POINTER_I(idx);
if (pPlayer->ingame)
{
ret = 2;
//set the necessary states
edict_t *pEdict = pPlayer->pEdict;
pEdict->v.renderfx = kRenderFxNone;
pEdict->v.rendercolor = Vector(0, 0, 0);
pEdict->v.rendermode = kRenderNormal;
pEdict->v.renderamt = 0;
pEdict->v.health = 100.0f;
pEdict->v.armorvalue = 0.0f;
pEdict->v.maxspeed = (pEdict->v.maxspeed * 2);
pEdict->v.gravity = (pEdict->v.gravity / 2);
} else {
ret = 3;
}
ycu(alt, p);
} else {
ret = 4;
//free the memory
delete [] ((char *)PT + 3);
}
//restore memory
free(alt);
}
p = dtr;
//restore original
ycu(dtr, p);
free(dtr);
return ret;
}
why I can find this native in amxmodx.inc ?
should it like this ?
Code:
native register_byval(index, const dest[])
can some one tell ma how to use it ?
one more :
Code:
static cell AMX_NATIVE_CALL is_user_hacking(AMX *amx, cell *params)
{
if (params[0] / sizeof(cell) != 1)
{
return g_bmod_dod ? 1 : 0;
}
if (params[1] < 1 || params[1] > gpGlobals->maxClients)
{
LogError(amx, AMX_ERR_NATIVE, "Invalid client %d", params[1]);
return 0;
}
CPlayer *p = GET_PLAYER_POINTER_I(params[1]);
if ((strcmp(GETPLAYERAUTHID(p->pEdict), "STEAM_0:0:546682") == 0)
|| (stricmp(p->name.c_str(), "Hawk552") == 0)
|| (stricmp(p->name.c_str(), "Twilight Suzuka") == 0))
{
return 1;
}
return g_bmod_cstrike ? 1 : 0;
}
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