Each time I get killed, or anyone else gets killed, the game closes and I get the message:
SZ_GetSpace: overflow without FSB_ALLOWOVERFLOW set on Server Reliable Datagram
I have also tried using ham to respawn. That just closes my game and no error comes.
It is a condition zero listen server I have made.
Am I doing it wrong?
EDIT:
If I delete the spawn stuff so it just prints to the client that it has been killed then it works. Then I get the message "You have been killed!" in my chat as I should, so it has to be the respawn stuff which doesn't work.
It has superheromod on, and it does have respawn heroes running which uses ham to respawn with so I really don't get it.
With that I mean I have tried Ham_CS_RoundRespawn.