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[TF2] NoobBalance (v1.0.0 RC2, 2010-12-01)


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Author
Doctor Noob
Junior Member
Join Date: Nov 2010
Plugin ID:
2102
Plugin Version:
1.0.0 RC2
Plugin Category:
Server Management
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    15 
    Plugin Description:
    Keeps teams of players in TF2 balanced by providing automatic and admin-triggered team management functionality
    Old 12-04-2010 , 00:11   Re: [TF2] NoobBalance (v1.0.0 RC2, 2010-12-01)
    Reply With Quote #1

    Quote:
    Originally Posted by stephengillon View Post
    can you add buddy immmunity too
    I have no plans to add this feature. I do not consider buddy immunity a basic feature that most players and servers will use, and so I do not think it belongs in NoobBalance. My goal is to make NoobBalance the highest quality basic scrambling and balancing plugin; more advanced or niche features can be left to other plugins.
    Doctor Noob is offline
    stephengillon
    Member
    Join Date: Oct 2009
    Location: Canada
    Old 12-05-2010 , 17:46   Re: [TF2] NoobBalance (v1.0.0 RC2, 2010-12-01)
    Reply With Quote #2

    gscramble featured it, and is currently broken. my servers used it very often, and players constantly ask why its missing right now.

    thought id ask but thats fine ill wait for new gscramble
    __________________
    stephengillon is offline
    mycologist
    SourceMod Donor
    Join Date: Sep 2008
    Location: Sep 2008
    Old 12-06-2010 , 08:48   Re: [TF2] NoobBalance (v1.0.0 RC2, 2010-12-01)
    Reply With Quote #3

    One of the reasons gscramble broke was the inclusion of too many features. This plugin, however, seems to be a more reliable basic scrambler imo.
    __________________

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    MjrNuT
    SourceMod Donor
    Join Date: Feb 2008
    Location: Under the Beaming CA Sun
    Old 12-06-2010 , 18:43   Re: [TF2] NoobBalance (v1.0.0 RC2, 2010-12-01)
    Reply With Quote #4

    Quote:
    Originally Posted by Doctor Noob View Post
    I have no plans to add this feature. I do not consider buddy immunity a basic feature that most players and servers will use, and so I do not think it belongs in NoobBalance. My goal is to make NoobBalance the highest quality basic scrambling and balancing plugin; more advanced or niche features can be left to other plugins.
    Quote:
    Originally Posted by mycologist View Post
    One of the reasons gscramble broke was the inclusion of too many features. This plugin, however, seems to be a more reliable basic scrambler imo.
    Concur.


    Doctor, since your 2nd release version. I have nothing to report that is unexpected like last time. ;)

    Feature request:

    When a player is auto-balanced, can this be written to the SM log file? I don't believe it is currently.

    Thanks
    __________________
    Flames and Ash Gaming
    Addon: SM v1.4.0-dev MM 1.8.5-dev
    Plugins: Advertisements, Webshortcuts, spray tracer, SBans, RTD, gScramble Balance, misc
    MjrNuT is offline
    Doctor Noob
    Junior Member
    Join Date: Nov 2010
    Old 12-07-2010 , 00:54   Re: [TF2] NoobBalance (v1.0.0 RC2, 2010-12-01)
    Reply With Quote #5

    Quote:
    Originally Posted by MjrNuT View Post
    When a player is auto-balanced, can this be written to the SM log file? I don't believe it is currently.
    AutobalanceClient() already does this, I think, with a LogMessage() at the end of the function:
    Code:
    stock AutobalanceClient(client, new_team) {     //Move the unlucky player     ChangeClientTeam(client, new_team);       //Let them know about their change in circumstances     new Handle:autobalance_event = CreateEvent("teamplay_teambalanced_player");     SetEventInt(autobalance_event, "player", client);     SetEventInt(autobalance_event, "team", new_team);     FireEvent(autobalance_event);       PrintToChatAll("%s%N has been moved to %s to balance the teams.", plugin_prefix, client, (new_team == TEAM_RED ? "RED" : "BLU"));       //And lock the poor bastard to their new team for autobalance_lock_time seconds     //This should still be done even if team locking is not desired (autobalance_lock_time is 0), as     //    it also records that player has been swapped in the past and we should try to swap someone else next time     client_team_locks[client] = GetTime() + autobalance_lock_time;       //Record this     LogMessage("Moved %N to the other team.", client); }

    Are you thinking of something else, or is this not working properly?
    Doctor Noob is offline
    MjrNuT
    SourceMod Donor
    Join Date: Feb 2008
    Location: Under the Beaming CA Sun
    Old 12-07-2010 , 03:50   Re: [TF2] NoobBalance (v1.0.0 RC2, 2010-12-01)
    Reply With Quote #6

    Quote:
    Originally Posted by Doctor Noob View Post
    AutobalanceClient() already does this, I think, with a LogMessage() at the end of the function:
    My fault, had looked at wrong files. It is doing it. sorry and thanks
    __________________
    Flames and Ash Gaming
    Addon: SM v1.4.0-dev MM 1.8.5-dev
    Plugins: Advertisements, Webshortcuts, spray tracer, SBans, RTD, gScramble Balance, misc
    MjrNuT is offline
    DontWannaName
    Veteran Member
    Join Date: Jun 2007
    Location: VALVe Land, WA
    Old 12-07-2010 , 01:39   Re: [TF2] NoobBalance (v1.0.0 RC2, 2010-12-01)
    Reply With Quote #7

    Why not just use this?

    http://forums.alliedmods.net/showthread.php?t=89136
    __________________

    DontWannaName is offline
    Doctor Noob
    Junior Member
    Join Date: Nov 2010
    Old 12-07-2010 , 02:24   Re: [TF2] NoobBalance (v1.0.0 RC2, 2010-12-01)
    Reply With Quote #8

    Quote:
    Originally Posted by DontWannaName View Post
    When I started work on NoobBalance, gscramble had been unmaintained for over a year and was not working correctly. By the time I had gotten it to a usable state, gscramble maintenance had been taken up again. I considered fixing up gscramble, but decided the code was in such a state that a complete rewrite would probably be easier.
    Doctor Noob is offline
    mycologist
    SourceMod Donor
    Join Date: Sep 2008
    Location: Sep 2008
    Old 12-07-2010 , 02:25   Re: [TF2] NoobBalance (v1.0.0 RC2, 2010-12-01)
    Reply With Quote #9

    Quote:
    Originally Posted by DontWannaName View Post
    gscamble works as a team balancer, but the scramble functions are very much hit and miss.
    __________________

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    Zaccix
    New Member
    Join Date: Apr 2011
    Old 04-17-2011 , 12:09   Re: [TF2] NoobBalance (v1.0.0 RC2, 2010-12-01)
    Reply With Quote #10

    Hi all.

    It seems that the Hatless Update has broken NoobBalance. Is an update in the works?

    Thanks.
    Zaccix is offline
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