That function gets passed all integers, no strings. If you are expecting player names for killer\victim, you will need to use get_user_name with killer\victim as player id (check first if they are players by (1<=id<=maxplayers)).
PHP Code:
public client_death(killer, victim, wpnindex, hitplace, TK)
{
/* from amxconst.inc
#define HIT_GENERIC 0
#define HIT_HEAD 1
#define HIT_CHEST 2
#define HIT_STOMACH 3
#define HIT_LEFTARM 4
#define HIT_RIGHTARM 5
#define HIT_LEFTLEG 6
#define HIT_RIGHTLEG 7 */
new const HitPlaceStrings[][] =
{
"Generic",
"Head",
"Chest",
"Stomach",
"LeftArm",
"RightArm",
"LeftLeg",
"RightLeg"
};
msg("Kill Status: Killer: %d / Victim: %d / Weapon: %d / Hitplace: %s / TK: %d / HeadShot %s",killer, victim, wpnindex, HitPlaceStrings[ hitplace ] , TK, ( hitplace == HIT_HEAD ) : "yes" : "no" );
}
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