Quote:
Originally Posted by Exolent[jNr]
Terrible method.
You should hook Ham_ObjectCaps to detect when use key was pressed.
To check if player pressed use key twice, save the gametime of when the player presses the button and compare that to the current gametime to see how long ago it was when player pressed use key.
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lol, That's what I've seen used all the time. Never seen anyone suggest Ham_ObjectCaps when people ask for 'hooking' +use.
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