PHP Code:
public SpawnEffect(id){
//client_cmd(id, "stopsound")
client_cmd(id, "spk ^"sound/misc/pickpower.wav^"" );
message_begin( MSG_ONE_UNRELIABLE, get_user_msgid("g_msgFade"), _, .player=id )
write_short(1<<5 );
write_short(FFADE_IN );
write_short( 0x0004 )
write_byte( 79 )
write_byte( 180 )
write_byte( 61 )
write_byte( 255 )
message_end( )
message_begin(MSG_ONE, get_user_msgid("g_msgShake"), {0,0,0}, .player=id )
write_short(1<<14)
write_short(1<<14)
write_short(1<<14)
message_end()
}
Quote:
L 11/21/2010 - 19:58:19: Plugin called message_begin with an invalid message id (0).
L 11/21/2010 - 19:58:19: [AMXX] Displaying debug trace (plugin "vip4cs-games.amxx")
L 11/21/2010 - 19:58:19: [AMXX] Run time error 10: native error (native "message_begin")
L 11/21/2010 - 19:58:19: [AMXX] [0] vip4cs-games.sma::SpawnEffect (line 293)
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Solutions please ?