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[TF2] Friendly Pyro Fire - FlameThrower


  
 
 
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Swixel
Senior Member
Join Date: Jul 2010
Location: Sydney, Australia
Old 11-10-2010 , 03:12   Re: [TF2] Friendly Pyro Fire - FlameThrower
Reply With Quote #7

Quote:
Originally Posted by asherkin View Post
Few short notes:

Make sure to check this isn't NULL.
I have had some really nasty crashes forgetting that in the past, even for valve cvars that should be there for sure.


Probably meant DisableDetour() here, destroy would free the CDetour structure, requiring you to call CreateDetour again
Both good points ... *edits the above*
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