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TF2Items - Items with custom attributes.


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petomatick
Member
Join Date: Sep 2010
Old 11-07-2010 , 05:42   Re: TF2Items - Items with custom attributes.
#551

Whats the point of this mod and what can it do? I dont understand at all.
Can this be used to change one specific persons weapon abilities or does this just give the ability to change the servers item config without restarting?
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 11-07-2010 , 05:50   Re: TF2Items - Items with custom attributes.
#552

Quote:
Originally Posted by petomatick View Post
Whats the point of this mod and what can it do? I dont understand at all.
Can this be used to change one specific persons weapon abilities or does this just give the ability to change the servers item config without restarting?
First line of the first post:

Quote:
Originally Posted by asherkin View Post
This extension allows the attributes, level and quality of items to be modified per player as they are given by the server.
You may wish to go see an optician ASAP.
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petomatick
Member
Join Date: Sep 2010
Old 11-07-2010 , 12:39   Re: TF2Items - Items with custom attributes.
#553

Quote:
Originally Posted by asherkin View Post
First line of the first post:
What i meant with
Quote:
Originally Posted by petomatick View Post
I dont understand at all.
Was that i do not understand what the author tried to explain in his first post. U think im so stupid i wont even read the first post before asking?
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Jokerz99
Senior Member
Join Date: Apr 2008
Old 11-07-2010 , 13:29   Re: TF2Items - Items with custom attributes.
#554

Code:
		"208"
		{
			preserve-attributes "1"
			"1"  "134 ; 16"
		}
Can someone tell me why this does not give the super rare plasma to the pyro flame thrower

When i get it to the force of nature it works fine (change 208 to 45)
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Sorrowfire
Member
Join Date: Jul 2010
Location: <Missing String>
Old 11-07-2010 , 13:29   Re: TF2Items - Items with custom attributes.
#555

Quote:
Originally Posted by petomatick View Post
What i meant with


Was that i do not understand what the author tried to explain in his first post. U think im so stupid i wont even read the first post before asking?
Good job, you do realize that is the author. I know its not common on the internet for people to show respect, but you should have some.

Anyways, its imposable to help someone if they don't explain what they don't understand.

I mean how simple is it, you edit a text file with traits from items_game.txt and id's based upon it (If you have no idea what i am talking about, read the other pages) and from these edits. The Steam id / or admin rank of the person/people will have the weapon/hat/misc edited to include the new stats and if you want, remove the old ones.

Or in basic, it changes or adds onto a weapons stats.
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Sorrowfire
Member
Join Date: Jul 2010
Location: <Missing String>
Old 11-07-2010 , 13:31   Re: TF2Items - Items with custom attributes.
#556

Quote:
Originally Posted by Jokerz99 View Post
Code:
        "208"
        {
            preserve-attributes "1"
            "1"  "134 ; 16"
        }
Can someone tell me why this does not give the super rare plasma to the pyro flame thrower

When i get it to the force of nature it works fine (change 208 to 45)
(Sorry for the x2 post)
Anyways, i believe the flamethrower is still one of the broken base weapons. So it probably won't work correctly. And as another note, it attaches the effect to the handle so you might not like how it comes out.
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Regis
Member
Join Date: Sep 2009
Old 11-07-2010 , 17:43   Re: TF2Items - Items with custom attributes.
#557

Plus that's the item index of the customized flame thrower, not an unnamed/non-description tagged base.
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Sorrowfire
Member
Join Date: Jul 2010
Location: <Missing String>
Old 11-07-2010 , 21:10   Re: TF2Items - Items with custom attributes.
#558

Quote:
Originally Posted by Regis View Post
Plus that's the item index of the customized flame thrower, not an unnamed/non-description tagged base.
Oh thanks Regis, i only quickly skimmed over it. I haven't really memorized the flamethrower ID (Yet) But that's also a slight problem xP


But yeah, before you say something seems off, double check your numbers and brackets. (Especially the brackets)
Spaces, well they are nothing but helpful to keep your eyes from getting sore.
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petomatick
Member
Join Date: Sep 2010
Old 11-08-2010 , 01:04   Re: TF2Items - Items with custom attributes.
#559

Anyone explain what this mod does? And yes i have read the first topic but still dont understand.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 11-08-2010 , 03:06   Re: TF2Items - Items with custom attributes.
#560

Quote:
Originally Posted by petomatick View Post
Anyone explain what this mod does? And yes i have read the first topic but still dont understand.
Work on your reading comprehension.
Maybe some special ed classes?
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