Instead of this in round start forward
Code:
if (!zp_is_swarm_round() && !zp_is_plague_round() && !zp_is_survivor_round() && !zp_is_nemesis_round() ... code)
You can simple check the game mode like this:
Code:
if (gamemode == MODE_INFECTION || gamemode == MODE_MULTI ... code)
so that it will be more effecient
And
Instead of fm_set_user_rendering, you should use set_user_rendering from the fun module since they will be more effecient !
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