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problem changing the "body" of a entity


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frk_14
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Join Date: Jan 2009
Location: Argentina
Old 10-11-2010 , 21:34   problem changing the "body" of a entity
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Hi, i have a model with multiples bodies "sub-models", when i try set a body upper than 255 always show the case 255(visible;the less cases work fine)
why?
I tested with fakemeta and engine.
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Hunter-Digital
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Old 10-12-2010 , 05:29   Re: problem changing the "body" of a entity
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I think that's the maximum number for body, why would you have more than 255 sub-models ? O.o
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frk_14
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Old 10-12-2010 , 07:02   Re: problem changing the "body" of a entity
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no, i have less sub-models but with more than 255 diferent convinations of these.. I going to try with more than 255.
For example, when i set the value 500 and check it, the entity returns the true value(500) but show the case 255(visible, the max?).
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lucas_7_94
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Old 10-12-2010 , 11:02   Re: problem changing the "body" of a entity
Reply With Quote #4

mm , you mean change the model (entity) in game ?
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Arkshine
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Old 10-12-2010 , 11:40   Re: problem changing the "body" of a entity
Reply With Quote #5

Quote:
Originally Posted by frk_14 View Post
no, i have less sub-models but with more than 255 diferent convinations of these.. I going to try with more than 255.
For example, when i set the value 500 and check it, the entity returns the true value(500) but show the case 255(visible, the max?).
It's weird. I've looked at Mod_LoadSubmodels() and I see no limit.
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frk_14
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Old 10-12-2010 , 13:54   Re: problem changing the "body" of a entity
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I tested with model with 280 sub-models(no convinations) and have the same problem...
Quote:
Originally Posted by Arkshine View Post
It's weird. I've looked at Mod_LoadSubmodels() and I see no limit.
can be a problem from client-side?
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joropito
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Join Date: Mar 2009
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Old 10-12-2010 , 23:19   Re: problem changing the "body" of a entity
Reply With Quote #7

Quote:
Originally Posted by frk_14 View Post
can be a problem from client-side?
That's hard to find...


I have an idea, try to set/read it using entity_*_edict.
It's tricky but may work.
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frk_14
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Old 11-17-2010 , 20:48   Re: problem changing the "body" of a entity
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Bump...
here the a model with 270 sub-bodies to test.
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File Type: zip backweapons.zip (790.9 KB, 110 views)
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frk_14
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Old 02-05-2011 , 21:58   Re: problem changing the "body" of a entity
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last bump...
I test and i have the same limit with skins and sequences number.
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