Territory is a Natural Selection Modification that implements a new game type. It's implemented as a Plugin and runs Server Side. It takes NS: Combat gameplay and changes a few rules.
Your objective is to control key positions of the map represented by Resource Nodes. No CC or Hive destroying, just controlling the nodes. There is actually more than one game mode for it, and some maps support more than one, which adds even more diversity to the game.
You can think of Territory as a step between Combat and NS Classic. You still have the experience/level system of Combat, but with a few strategy elements from Classic. You need to capture, build and hold key positions on the map and attack the enemy controlled positions.
Since you have several points to attack and defend, teamwork is a must. I think even those people that dislike Combat, because they think it's boring and repetitive, will like Territory since it's more tactical and dynamic at the same time. Territory could also help new players to have an easier transition from the simple frag-oriented Combat to the complex strategy-oriented Classic.
More information and download:
Downloads at http://www.ter.cc-br.com
Forum at http://www.terforum.cc-br.com
This plugin at http://www.cc-br.com/ter/forums/viewtopic.php?t=18
please dont release any version with changes made by yourself, we are developing it at the moment. You can help us reporting bugs and giving suggestions.