Quote:
Originally Posted by AlexALX
As I understand it - no. Bug is in the windows, only to appear in the 512 again later.
But if the Linux server is 10-20 minutes (depending on the speed of the entity), then it will be on windose 5000-10000 minutes  And maybe faster... (Again, depending on speed)
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to be honest, u dont play a map with rotating things on windows for round about 5000-10000 minutes
u change the map after maybe 20-120 or more minutes. dont u ?
if u play as example on linux: deathrun_caves, the rotating things stops after time (only visual) but if u change the map
the bug is gone.
so u need this fix only on linux ;)