Raised This Month: $100 Target: $400
 25% 

No Kill Jacking


Post New Thread Reply   
 
Thread Tools Display Modes
Plugin Info:     Modification:   Counter-Strike        Category:   Statistical        Approver:   devicenull (200)
genesis
Senior Member
Join Date: Oct 2004
Location: CALIFORNIA, USA
Old 07-18-2005 , 14:11   No Kill Jacking
Reply With Quote #1

Modifies the ingame scoring to give more credit where credit is due, not to who actually made the final kill.

For example:

John does 87 dmg to Tim but doens't kill him.
Jane comes along and does 20 dmg to Tim finishing him off.
Under normal cs john gets nothing, Jane gets one kill.

This plugin makes it so that john gets .87 of a kill and jane gets .20 of a kill. All kills are rounded down to integers.

Another advantage would be that if John kills Tim doing 120 dmg with a great headshot he gets a bonus of .20 kills for going over 100 dmg.

The only exception is the awp which I've capped at 100 dmg per kill because it would just get insane if you allowed awp dmg to translate into actual kills: 440 dmg = 4.4 kills.

Added a cvar "NKJ_Cap" when set to 1 it will cap the amount of damage you can take from a player to 100, so there will be no bonus for headshots or anything. When set to 0 it will run as normal allowing as much damage as you can do to a person.
Attached Files
File Type: sma Get Plugin or Get Source (nkj.sma - 3871 views - 1.3 KB)
__________________
CS 1.6 cali.radclan.net:27015
I have a feeling we're not in cs anymore.
I take pride that all my AMXX plugins were writen in notepad.
genesis is offline
v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 07-18-2005 , 14:12  
Reply With Quote #2

Nice, no more KS'ng!
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
genesis
Senior Member
Join Date: Oct 2004
Location: CALIFORNIA, USA
Old 07-18-2005 , 14:16  
Reply With Quote #3

wow you post really fast. Anyways i put a bad version up at first then i replaced it not 2 mins up and you already got the bad version. v3x you'll have to redownload if you want it to work.
__________________
CS 1.6 cali.radclan.net:27015
I have a feeling we're not in cs anymore.
I take pride that all my AMXX plugins were writen in notepad.
genesis is offline
Blitz
Senior Member
Join Date: Jul 2005
Location: Google
Old 07-18-2005 , 14:23  
Reply With Quote #4

Nice plugin. It's very handy.
__________________
[img]http://img268.**************/img268/7071/blitz4ek.jpg[/img]

In the beginning, God created the search button.
Blitz is offline
v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 07-18-2005 , 14:43  
Reply With Quote #5

Hmm.. What the heck is _: ?

PS: I'm not going to use this for my current server, because it's WC3 and you know how damage plugins don't mix well with that.. Maybe I'll use it on my new server when it's up.
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
Brad
AMX Mod X Team Member
Join Date: Jun 2004
Old 07-18-2005 , 15:18  
Reply With Quote #6

Nice.

The first thing that comes to mind though is that the person doing 80+ points of damage should be punished for not being able to close the deal.
Brad is offline
bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 07-18-2005 , 18:04  
Reply With Quote #7

This will stop me from gettin frustrated all the time and cause less stress related break outs with my girlfriend This is GREAT man!
__________________
bmann_420 is offline
Xanimos
Veteran Member
Join Date: Apr 2005
Location: Florida
Old 07-18-2005 , 18:46  
Reply With Quote #8

Ok I have a question/suggestion(if not implemented)
If John does 87 damage to Tim and Tim kills John Before he dies. John shouldnt get the .87 of a kill and it should all go to the person who does kill him.
And another question/suggestion
If John does 55 damage to Tim and Tim doesnt die that round does John get .55 of a kill? cuz he shouldnt
Xanimos is offline
Send a message via AIM to Xanimos Send a message via MSN to Xanimos
genesis
Senior Member
Join Date: Oct 2004
Location: CALIFORNIA, USA
Old 07-18-2005 , 22:25  
Reply With Quote #9

just so i have this right suicide you think this is a good implementation:

john shoots tim for 99 dmg, but tim kills john.
susie comes along with a shotgun hs to tims head for 211 dmg.

so john should get nothing because he can't kill? and susie gets 211+99 dmg = 3.10 kills for being precise and jacking a kill?

Yes this is an extreme case but I believe nonetheless your idea? correct me if your wrong because as is your crazy.
__________________
CS 1.6 cali.radclan.net:27015
I have a feeling we're not in cs anymore.
I take pride that all my AMXX plugins were writen in notepad.
genesis is offline
Xanimos
Veteran Member
Join Date: Apr 2005
Location: Florida
Old 07-18-2005 , 22:48  
Reply With Quote #10

Now that i think about it Im Stupid Yea i dont know what i was thinking earlier just ignore it. Damn i need some sleep.
Xanimos is offline
Send a message via AIM to Xanimos Send a message via MSN to Xanimos
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:50.


Powered by vBulletin®
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Theme made by Freecode