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[:3] TF2_CTFWeaponInfo


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Seta00
The Seta00 user has crashed.
Join Date: Jan 2010
Location: Berlin
Old 09-06-2010 , 16:59   Re: [:3] TF2_CTFWeaponInfo
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CCSWeaponInfo:

PHP Code:
class CCSWeaponInfo :                                // +0

    
public FileWeaponInfo_t                            // +0

{

public:

    
float m_fMaxPlayerSpeed;                        // +1784

    
int m_nWeaponType;                                // +1788

    
int m_nTeam;                                    // +1792

    
float m_fUnknown;                                // +1796

    
float m_fWeaponArmorRatio;                        // +1800

    
int m_nCrosshairMinDistance;                    // +1804

    
int m_nCrosshariDeltaDistance;                    // +1808

    
bool m_bCanEquipWithShield;                        // +1812

    
char m_aWrongTeamMsg[32];                        // +1813

    
char m_aPlayerAnimationExtension[16];            // +1845

    
char m_aShieldViewModel[64];                    // +1861

    
char m_aAddonModel[80];                            // +1925

    
char m_aDroppedModel[80];                        // +2005

    
char m_aSilencerModel[80];                        // +2085

    
char PADDING[3];                                // +2165

    
int m_nMuzzleFlashStyle;                        // +2168

    
float m_fMuzzleFlashScale;                        // +2172

    
int m_nPenetration;                                // +2176

    
int m_nDamage;                                    // +2180

    
float m_fRange;                                    // +2184

    
float m_fRangeModifier;                            // +2188

    
int m_nBullets;                                    // +2192

    
float m_fCycleTime;                                // +2196

    
int m_nAccuracyQuadratic;                        // +2200

    
float m_fAccuracyDivisor;                        // +2204

    
float m_fAccuracyOffset;                        // +2208

    
float m_fMaxInaccuracy;                            // +2212

    
float m_fTimeToIdle;                            // +2216

    
float m_fIdleInterval;                            // +2220

    
int m_nBlackMarketPrice;                        // +2224

    
int m_nBlackMarketPrice2;                        // +2228

    
int m_nBlackMarketPreviousPrice;                // +2232

}; 

Last edited by Seta00; 06-20-2011 at 19:37.
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