Raised This Month: $100 Target: $400
 25% 

Skillglow


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Plugin Info:     Modification:   Condition-Zero        Category:   Fun Stuff        Approver:   devicenull (200)
BoneCrusher
Member
Join Date: Jul 2005
Old 07-15-2005 , 08:54   Skillglow
Reply With Quote #1

Autor: Noizza/BoneCrusher
Version: 0.2

Weak players will glow green.
Average player will glow yellow
Better player will glow red
and ultima-pros will get a bigger red glow.

Configuration:
-----------------
amx_skillglow 0/1

---------------------------------------------------------------------------------------
Attached Files
File Type: sma Get Plugin or Get Source (skillglow.sma - 3917 views - 1.5 KB)
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DahVid
Senior Member
Join Date: Jun 2005
Old 07-15-2005 , 08:56  
Reply With Quote #2

Good idea
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Bento
SourceMod Donor
Join Date: May 2005
Location: The Netherlands
Old 07-15-2005 , 09:05  
Reply With Quote #3

How is this calculated?
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DahVid
Senior Member
Join Date: Jun 2005
Old 07-15-2005 , 09:09  
Reply With Quote #4

Killdeath ratio
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BoneCrusher
Member
Join Date: Jul 2005
Old 07-15-2005 , 09:14  
Reply With Quote #5

no...
even more simple ;)

death > kill = green
kill = death = yello
kill > death = red
kill > death*2 = bigred
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devicenull
Veteran Member
Join Date: Mar 2004
Location: CT
Old 07-15-2005 , 11:49  
Reply With Quote #6

Use require_module if you use functions from these
#include <cstrike>
#include <engine>
#include <fun>
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BoneCrusher
Member
Join Date: Jul 2005
Old 07-15-2005 , 12:14  
Reply With Quote #7

?? huh?

eg. "require_module cstrike" ?
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BAILOPAN
Join Date: Jan 2004
Old 07-15-2005 , 12:18  
Reply With Quote #8

Code:
public plugin_modules() {     require_module("cstrike") }
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Yuri
Senior Member
Join Date: May 2005
Location: Yuri's Cyber Cafe
Old 07-15-2005 , 12:34  
Reply With Quote #9

Quote:
Originally Posted by BAILOPAN
Code:
public plugin_modules() {     require_module("cstrike") }
:/ Dam you guys are getting too strict the way we script...

ehy that rhymes.
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BAILOPAN
Join Date: Jan 2004
Old 07-15-2005 , 13:37  
Reply With Quote #10

I don't think so. That's why we have "approved" and "unapproved". We put that require_module feature in so people would stop posting about "native not found" error messages.

Anyway this isn't the thread to discuss this, take it somewhere else to complain
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