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Hello, I hate to ask for help, being this is my first post


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chienforcercs
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Join Date: Apr 2004
Old 04-23-2004 , 23:37   Hello, I hate to ask for help, being this is my first post
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but...

I enjoyed this plugin realmod for CS 1.6

I managed to manually edit the .sma so it works in CZ.

However, I can't seem to get the HE Nade to catch anyone on fire like it did in CS 1.6

Everything else (gore, wounds, bleeding, and respective sounds) works perfectly. Except the catch people on fire.

I tried admin_fire and got it working, but you do not catch on fire with nades in it and that is the function I want on the server. I don't want to have to type admin_fire <playerid> everytime I think someone got too close to a HE Nade.

If nobody wants to recode this, fine. I can do it. Although, I will need some tutoring to find the specific lines that affect how the he will initiate the fire sequence on the nearby players. I think I found it but I have little knowledge of what the variables mean or how they affect the sequence startup.

Any assitance will be greatly appreciated.

Thank you


***I tried just the original amx_realmod.amx and it didn't work either.
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File Type: sma Get Plugin or Get Source (amx_realmod.sma - 1122 views - 27.3 KB)
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FlyingMongoose
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Join Date: Mar 2004
Old 04-23-2004 , 23:55  
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http://forums.alliedmods.net/showthread.php?t=822

That's the gasnade plugin, you might be able to use some of it's source to find how to do origins of certain items, like where a grenade was thrown, that's all the help I can offer right now.
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AssKicR
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Old 04-24-2004 , 00:12  
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there is a HE nade bug... it won't be fixed untill AMXX 0.20 comes out
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chienforcercs
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Old 04-24-2004 , 00:55  
Reply With Quote #4

Thanks for the replies.

AssKicr - Is there any info about the bug that I can read?
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AssKicR
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Old 04-24-2004 , 03:32  
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well the bug is related to the HE not returning correct values from some functions... i don't remember off the top of my head what ones
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chienforcercs
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Old 04-24-2004 , 22:18  
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Quote:
Originally Posted by AssKicR
well the bug is related to the HE not returning correct values from some functions... i don't remember off the top of my head what ones
ok, thanks for the info...
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