Idea: When a zombie is on critical HP (set by cvar), there's a 1 in 10 chance (set by cvar) of the zombie mutating to another zombie with more hp, kill on attack, and increase in speed.
It will take 10 seconds for the zombie to completely transform. The mutation can only occur to the last 3 zombies left in a round (set by cvar).
The zombie will change to a bigger zombie (models change too).
Cvars:
zp_criticalhealth - The most amount of health a zombie can have before having a chance to mutate.
zp_maxzombies - The most amount of zombies allowed alive before zombies have a chance to mutate.
zp_mutatechance - Chance of a zombie to mutate (1 in "x")
Installation:
Download the .sma file and compile locally. (Must have zombie_plague_advance include!)
Put the new .amxx file in your plugins folder
Add it to plugins-zplague.ini
Extract Zombie Mutate.zip to your cstrike folder.
If you have any ideas, suggestions, or ways to optimize, either post here or email me at [email protected]
Last edited by nikhilgupta345; 09-14-2010 at 21:17.