This maybe ?
PHP Code:
public health_handler( id, hmenu, item )
{
if( item == MENU_EXIT )
{
menu_destroy( hmenu );
CmdMainMenu( id );
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo( hmenu, item, access, data, 5, iName, 63, callback );
new picked = str_to_num( data );
new iMoney = cs_get_user_money( id );
switch( picked )
{
case 1:
{
if( iMoney >= HEALTH25_COST )
{
if( is_user_alive( id ) )
{
if( !g_bHas25HP[id] )
{
cs_set_user_money( id, iMoney - HEALTH25_COST );
new health = get_user_health( id ) + 25;
set_user_health( id, health );
g_bHas25HP[id] = true;
client_cmd( id, "spk items/medshot4" );
}
else
{
ChatColor( 0, "%s You already bought this item!", CLAN_TAG );
return PLUGIN_HANDLED;
}
}
else
{
ChatColor( 0, "%s You must be alive to use the shop!", CLAN_TAG );
return PLUGIN_HANDLED;
}
}
else
{
ChatColor( 0, "%s You don't have enough money for this!", CLAN_TAG );
return PLUGIN_HANDLED;
}
}
case 2:
{
if( iMoney >= HEALTH50_COST )
{
if( is_user_alive( id ) )
{
if( !g_bHas25HP[id] )
{
cs_set_user_money( id, iMoney - HEALTH50_COST );
new health = get_user_health( id ) + 50;
set_user_health( id, health );
g_bHas25HP[id] = true;
client_cmd( id, "spk items/medshot4" );
}
else
{
ChatColor( 0, "%s You already bought this item!", CLAN_TAG );
return PLUGIN_HANDLED;
}
}
else
{
ChatColor( 0, "%s You must be alive to use the shop!", CLAN_TAG );
return PLUGIN_HANDLED;
}
}
else
{
ChatColor( 0, "%s You don't have enough money for this!", CLAN_TAG );
return PLUGIN_HANDLED;
}
}
}
menu_destroy( hmenu );
CmdMainMenu( id );
return PLUGIN_HANDLED;
}