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[L4D] Selected Achievements v1.3


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biship
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Join Date: Dec 2009
Old 06-28-2010 , 17:51   Re: [L4D] Selected Achievements (formerly Level A Charge)
Reply With Quote #21

Quote:
Originally Posted by dirka_dirka View Post
you spawning a lot of tanks? MAX_TANKS is 16.
Nope, 1-2 tanks per map. Confogl spawns them. I'm not doing any spawning.
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dirka_dirka
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Join Date: Nov 2009
Old 06-28-2010 , 21:28   Re: [L4D] Selected Achievements (formerly Level A Charge)
Reply With Quote #22

I think I know why its happening.. uploaded another patch: 1.2b

I haven't tested this patch, but it should work and hopefully have no more errors. I have a new version in the works with some new achievements (and features).
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McFlurry
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Join Date: Mar 2010
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Old 06-29-2010 , 03:09   Re: [L4D] Selected Achievements (formerly Level A Charge)
Reply With Quote #23

Quote:
Originally Posted by dirka_dirka View Post
theres quite a few that are tough to do properly. part of the reason for "selected" in the title. you talking about acid reflex or great expectorations? either one could probably be done with a timer.
Acid Reflex, you can try for yourself, the has_spit bool always returns true even if you kill it before it spits.
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blitzzz
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Join Date: Mar 2010
Old 08-23-2010 , 06:59   Re: [L4D] Selected Achievements (formerly Level A Charge)
Reply With Quote #24

Any updates on this? Just a note, the barfbag announcement should also trigger when players are biled by boomer explosion.

e.g., Boomer biled 3 survivors. After boomer has unloaded his bile, 1 or 2 seconds later, one of them shoots the boomer and the boomer explodes, causing the 4th survivor to get biled as well. This is also considered a barfbag achievement and is also the case in L4d1.
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dirka_dirka
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Join Date: Nov 2009
Old 08-23-2010 , 10:48   Re: [L4D] Selected Achievements (formerly Level A Charge)
Reply With Quote #25

i have an update in the works.. started a new job so progress has slowed.

theres several new achievements as well as other features.
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blitzzz
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Join Date: Mar 2010
Old 08-28-2010 , 16:17   Re: [L4D] Selected Achievements (formerly Level A Charge)
Reply With Quote #26

hmm.. an 'All 4 dead' tank achievement would be pretty cool for vs
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dirka_dirka
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Join Date: Nov 2009
Old 08-28-2010 , 17:27   Re: [L4D] Selected Achievements (formerly Level A Charge)
Reply With Quote #27

thats already in next version, along with many others: i think all tank achievements, all but wedding crasher for charger (trying to figure this one out.. but its not easy - and i dont even have it yet so testing is also tough), i think all the jockey ones, more boomer achievements, 2 dark carnival achievements & 3 hunter ones.
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dirka_dirka
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Join Date: Nov 2009
Old 09-01-2010 , 02:24   Re: [L4D] Selected Achievements v1.3
Reply With Quote #28

Uploaded new version..

tested it sunday and found some of the new achievements didnt work.. spent the last 4 days trying to figure out why clean kill didnt work and just a little while ago figured out it was because of barf bagged.. hopefully its working as it should now.

i know hunter punter and blind luck dont work (didnt finish blind luck yet)
any others let me know whats not working and why/how.

added some commands and new convars - there is a config file now (will be adding more convars later then just the 2 in it now).
of the commands, the important one is sm_set_achievement.. you can use that to disable any you dont want.
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blitzzz
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Join Date: Mar 2010
Old 09-02-2010 , 05:48   Re: [L4D] Selected Achievements v1.3
Reply With Quote #29

So far i've tested a few. Seems gd. Except the All 4 dead tank achievement doesnt seem to trigger. Does it only trigger when all 4 survivors are 'incapped' by tank? or 'killed' by tank?
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dirka_dirka
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Join Date: Nov 2009
Old 09-02-2010 , 09:41   Re: [L4D] Selected Achievements v1.3
Reply With Quote #30

i noticed that last night also. i did something to break it. looking at it now.

it triggers off both incapped and dead.. just like it is supposed to.
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