Quote:
Originally Posted by drekes
Can you give a little more info about Ham_Item_PreFrame and why you use the Ham_Player_ResetMaxSpeed define?
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It is a method found by Quim. Item_PreFrame is a forward made specially for items, I haven't tested on them so I don't know what purpose they have.
But when ran on players it takes place exactly when speed is updated on player.
So basically registering this as a forward on a player entity and as post. You have exactly the moment when the player speed changes and also you obtain the speed of the player. That is why I made the second name RESETMAXSPEED.
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