This works perfectly:
PHP Code:
public CountDown(id) {
if (is_user_connected(id)) {
set_hudmessage(147, 147, 147, -1.0, 0.81, 1, 6.0, 1.5, 0.2, 0.2, 1)
if (respawn_counter[id] > 1 )
show_hudmessage(id, "Finish in %i seconds", respawn_counter[id])
if (respawn_counter[id] == 0) {
// The countdown finish
respawn_counter[id] = 5
}
else {
set_task(0.9, "CountDown", id)
respawn_counter[id]--
}
}
return
}
Change messages & stuff
respawn_counter[] is a global var with 33 cells (1 for each player)