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Using velocity_by_aim() to Get Other Directions


  
 
 
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Hunter-Digital
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Join Date: Aug 2006
Location: In the Game [ro]
Old 08-05-2010 , 15:43   Re: Using velocity_by_aim() to Get Other Directions
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This ?

Quote:
Originally Posted by vector.inc
/* Used for angle_vector() */
#define ANGLEVECTOR_FORWARD 1
#define ANGLEVECTOR_RIGHT 2
#define ANGLEVECTOR_UP 3

/* Changes an angle vector into a vector. */
native angle_vector(const Float:vector[3], FRU, Float:ret[3]);
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Last edited by Hunter-Digital; 08-05-2010 at 15:48.
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