I managed to manually edit the .sma so it works in CZ.
However, I can't seem to get the HE Nade to catch anyone on fire like it did in CS 1.6
Everything else (gore, wounds, bleeding, and respective sounds) works perfectly. Except the catch people on fire.
I tried admin_fire and got it working, but you do not catch on fire with nades in it and that is the function I want on the server. I don't want to have to type admin_fire <playerid> everytime I think someone got too close to a HE Nade.
If nobody wants to recode this, fine. I can do it. Although, I will need some tutoring to find the specific lines that affect how the he will initiate the fire sequence on the nearby players. I think I found it but I have little knowledge of what the variables mean or how they affect the sequence startup.
Any assitance will be greatly appreciated.
Thank you
***I tried just the original amx_realmod.amx and it didn't work either.
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"Matters of great concern should be treated lightly, matters of small concern should be treated seriously." - Lord Naoshige