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Hooking the self damage event?


  
 
 
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Anthraxnz
Senior Member
Join Date: May 2005
Location: New Zealand
Old 07-06-2005 , 20:21  
Reply With Quote #10

this might work if you add it to the damage function

Code:
if (iDamage == 0 )     client_print( 0, print_chat, "%s Has Died", szUsername )

just taking a stab in the dark at this prolly doesnt work
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