Quote:
Originally Posted by ImHackinBored!
@3: No it doesn't but some(players) are driven into negative points.  Maybe make it so players cant go negative? Or cap a minimum points somewhere that way once you reach the minimum you dont keep digging yourself in a hole if your new and "have a bad day".
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The best way to avoid players ending up with negative points is to lower the Death Penalty Points down to 1 point in the tf2-stats.cfg
Code:
// :: Death Penalty
rank_Demomandiepoints "1"
rank_Engineerdiepoints "1"
rank_Heavydiepoints "1"
rank_Medicdiepoints "1"
rank_Sniperdiepoints "1"
rank_Pyrodiepoints "1"
rank_Soldierdiepoints "1"
rank_Spydiepoints "1"
rank_Scoutdiepoints "1"
- Lob (UK)