Code:
public set_mine(id) {
new Float:StartOrigin[3]
new PlayerOrigin[3]
get_user_origin(id, PlayerOrigin, 1)
StartOrigin[0] = float(PlayerOrigin[0])
StartOrigin[1] = float(PlayerOrigin[1])
StartOrigin[2] = float(PlayerOrigin[2]-53)
new MineEnt = create_entity("info_target")
entity_set_string(MineEnt, EV_SZ_classname, "landmine")
entity_set_model(MineEnt, "models/w_landmine_zlw.mdl")
entity_set_origin(MineEnt, StartOrigin)
new Float:MinBox[3] = {-3.0, -3.0, -1.0}
new Float:MaxBox[3] = {3.0, 3.0, 1.0}
entity_set_size(MineEnt, MinBox, MaxBox);
entity_set_vector(MineEnt, EV_VEC_mins, MinBox)
entity_set_vector(MineEnt, EV_VEC_maxs, MaxBox)
entity_set_int(MineEnt, EV_INT_solid, 2)
entity_set_int(MineEnt, EV_INT_movetype, 5)
entity_set_edict(MineEnt, EV_ENT_owner, id)
new Float:Velocity[3]
VelocityByAim(id, 0, Velocity)
entity_set_vector(MineEnt, EV_VEC_velocity, Velocity)
}
Still doesn't working. :/