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Get attacker name?


  
 
 
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nikhilgupta345
Veteran Member
Join Date: Aug 2009
Location: Virginia
Old 07-25-2010 , 23:09   Re: Get attacker name?
Reply With Quote #7

Code:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <fakemeta_util>

#define PLUGIN "Advanced Bullet Damage"
#define VERSION "1.0"
#define AUTHOR "Sn!ff3r"

new g_type, g_enabled, g_recieved, bool:g_showrecieved, g_hudmsg1, g_hudmsg2

public plugin_init() 
{
    register_plugin(PLUGIN, VERSION, AUTHOR)
    
    register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")    
    register_event("HLTV", "on_new_round", "a", "1=0", "2=0")
    
    g_type = register_cvar("amx_bulletdamage","1")
    g_recieved = register_cvar("amx_bulletdamage_recieved","1")    
    
    g_hudmsg1 = CreateHudSyncObj()    
    g_hudmsg2 = CreateHudSyncObj()
}

public on_new_round()
{
    g_enabled = get_pcvar_num(g_type)
    if(get_pcvar_num(g_recieved)) g_showrecieved = true    
}

public on_damage(id)
{
    if(g_enabled)
    {
        static attacker; attacker = get_user_attacker(id)
        new name[32]
        get_user_name(attacker, name, 31)
        static damage; damage = read_data(2)    
        if(g_showrecieved)
        {            
            set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
            ShowSyncHudMsg(id, g_hudmsg2, "%i^n%s", damage, name)        
        }
        if(is_user_connected(attacker))
        {
            switch(g_enabled)
            {
                case 1: {
                    set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
                    ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage)                
                }
                case 2: {
                    if(fm_is_ent_visible(attacker,id))
                    {
                        set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
                        ShowSyncHudMsg(attacker, g_hudmsg1, "%i^n", damage)                
                    }
                }
            }
        }
    }
}
new name[32]
get_user_name(attacker, name, 31)


then in the show hudsyncobject

it's "%i^n%s", damage, name

Compiled with no errors, not 100 percent sure it'll work. If it does work, it'll only show the attacker, on the attackers screen, it WILL NOT show the victim. If you would like me to put that, I will.
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