I've been trying to create an plugin, which will let you deploy an defensive block of cover by throwing smoke greande...so instead of smoke you'll get an block on the place where smoke nade lands...but i keep failing miserable.
What i'm asking is an simple example of block created after smoke grenade activates....
The block would be rectangle, and would have rotation depending on player's view...at the smoke nade activation moment.
[Fakemeta / Engine / Combined] Will work fine, as i underastand them quite well.
I dont have much hopes for it, as it would be huge brainf*uck to any scripter here, but any tip towards solution would be good.
I'm lacking quite everything:
1. Detection of smoke's landing spot based on player's id
2. Creation of solid rectangle with rectangle and health parameters
3. Setting an model / sprite to the block
I've done endless searching and exploring of plugin's source's which would get me towards solution but as i'm getting desperate already, i decided to make that topic.