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[ANY] Infinite-Jumping (3.0, 2014-Nov-29)


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Author
Benjamin1995
SourceMod Donor
Join Date: May 2009
Location: Germany
Plugin ID:
1805
Plugin Version:
3.0
Plugin Category:
Gameplay
Plugin Game:
Any
Plugin Dependencies:
    Servers with this Plugin:
    50 
    Plugin Description:
    Lets user automatically jump when holding down space. This plugin includes the DoubleJump plugin too. This plugin should work for all games.
    Old 07-23-2010 , 13:01   Re: Infinite-Jumping aka Bunny Hop (works for any game)
    Reply With Quote #1

    It was HL2DM and i have at my testserver Sourcemod 1.4 - dev

    I guess that this Sourcemod Version supports GetClientFlags, becuase it's supports:

    Quote:
    if(!(flags & FL_ONGROUND)){

    buttons &= ~IN_JUMP;
    }
    __________________

    Last edited by Benjamin1995; 07-23-2010 at 13:04.
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    Chanz
    Veteran Member
    Join Date: Aug 2008
    Location: Germany - Stuttgart
    Old 07-24-2010 , 03:36   Re: Infinite-Jumping aka Bunny Hop (works for any game)
    Reply With Quote #2

    Quote:
    Originally Posted by Searcher64 View Post
    If anyone wants to know, this is incompatible with the double jump plugin
    I could maybe add support for it, if you tell me were to find that double jump plugin. ;)

    Quote:
    Originally Posted by Benjamin1995 View Post
    It was HL2DM and i have at my testserver Sourcemod 1.4 - dev

    I guess that this Sourcemod Version supports GetClientFlags, becuase it's supports:
    I'll test it later that week to see if it runs on my hl2dm server.
    Maybe just the enum is broken dunno I'll see.
    __________________
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    Last edited by Chanz; 07-24-2010 at 03:38.
    Chanz is offline
    Benjamin1995
    SourceMod Donor
    Join Date: May 2009
    Location: Germany
    Old 07-24-2010 , 09:59   Re: Infinite-Jumping aka Bunny Hop (works for any game)
    Reply With Quote #3

    Double Jump Plugin:

    http://forums.alliedmods.net/showthread.php?p=895212
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    Benjamin1995
    SourceMod Donor
    Join Date: May 2009
    Location: Germany
    Old 07-24-2010 , 11:22   Re: Infinite-Jumping aka Bunny Hop (works for any game)
    Reply With Quote #4

    It isn't working

    I tested it with the double jump plugin.

    if you press "SPACE" again in the air you aren't able to do it because IN_JUMP is blocked.

    Maybe there is a other way, but i don't know a way for it.

    Have success, Chanz
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    Benjamin1995
    SourceMod Donor
    Join Date: May 2009
    Location: Germany
    Old 07-28-2010 , 05:29   Re: Infinite-Jumping aka Bunny Hop (works for any game)
    Reply With Quote #5

    Hello,

    Its is working now. Thats nice it supports the double jump plugin but the problem is now that you can't call it bunny hop because you get blocked it the jump, because of the array g_LastJump or so.

    But any ways it really nice, now a unnamend is able to bunny hop
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    Xiou
    New Member
    Join Date: Mar 2011
    Old 03-10-2011 , 13:24   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
    Reply With Quote #6

    hi, running perfect, I only got a problem i have "sm_inf-jumping_boost_initial "290.0" " now if jump white duckjump, come i not higher as normal.
    its realy fail for jump maps. how i can fix?

    sry for my crap english
    I hope you understand it
    Xiou is offline
    Lacrimosa99
    Member
    Join Date: Oct 2010
    Old 04-12-2011 , 10:12   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
    Reply With Quote #7

    Hi,

    my server crashes with the plugin ... I get no error message when you load the plugin.
    In logs are also available for any errors ... The error occurs only when someone wants to Connect ... then the server crashes.
    can anyone help?
    Lacrimosa99 is offline
    meikstifdk12
    New Member
    Join Date: Jun 2011
    Old 06-27-2011 , 13:10   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
    Reply With Quote #8

    i dont seem to collect speed when bhopping
    Code:
    // This file was auto-generated by SourceMod (v1.4.0-dev)
    // ConVars for plugin "infinite-jumping.smx"
    
    //#############################################################
    //
    //    Main Switch
    //
    //#############################################################
    
    // Enables or Disables this plugin (1=Enable|0=Disable)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    sm_infinitejumping_enable "1"
    
    //#############################################################
    //
    //    First Jump (Initial Jump)
    //
    //#############################################################
    
    // Automatic rejump.
    // "" = everyone can.
    // "0" = noone can.
    // "<adminflag>" = admin with this flag can (a,b,c,d,...).
    // See: addons/sourcemod/configs/admin_levels.cfg for more info.
    // -
    // Default: ""
    sm_infinitejumping_flags_infinite ""
    
    // If you wish to jump higher or lower, then change this value.
    // In units per second.
    // negative values = players can't jump that high anymore
    // 0.0 = normal jump height
    // positive values = players can jump heigher.
    // -
    // Default: "0.0"
    sm_infinitejumping_boost_initial "0.0"
    
    //#############################################################
    //
    //    Forward Speed Boost by First Jump
    //
    //#############################################################
    
    // Automatic forward boost by each jump.
    // "" = everyone can.
    // "0" = noone can.
    // "<adminflag>" = admin with this flag can (a,b,c,d,...).
    // See: addons/sourcemod/configs/admin_levels.cfg for more info.
    // -
    // Default: "0"
    sm_infinitejumping_flags_forwardboost ""
    
    // Amount of boost per second to push the client forward when jumping.
    // In units per second.
    // Be careful this value adds ontop of the velocity at each jump.
    // -
    // Default: "50.0"
    sm_infinitejumping_boost_forward "50.0"
    
    // If this is 1 then players need to press W,S,A,D (movement keys) and jump, to receive a boost (adds basicly more control).
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    sm_infinitejumping_boost_forward_wsad "1"
    
    //#############################################################
    //
    //    Double/Multi Jump
    //
    //#############################################################
    
    // Rejump in mid air.
    // "" = everyone can.
    // "0" = noone can.
    // "<adminflag>" = admin with this flag can (a,b,c,d,...).
    // See: addons/sourcemod/configs/admin_levels.cfg for more info.
    // -
    // Default: "0"
    sm_infinitejumping_flags_double "0"
    
    // The amount of vertical boost, to apply when mid air double jumping.
    // In units per second.
    // negative values = player are pushed down in mid air, when double/multi jump.
    // 0.0 = only falling can be stopped, when jump is pressed in mid air.
    // positive values = players can jump heigher.
    // -
    // Default: "290.0"
    sm_infinitejumping_boost_double "290.0"
    
    // The maximum number of re-jumps allowed while in mid air.
    //  if you want to disable this, don't set it to 0 instead use the sm_infinitejumpging_flags_double console var.
    // -
    // Default: "1"
    // Minimum: "0.000000"
    sm_infinitejumping_max_doublejumps "1"
    
    // Jump automatic in mid air when jump is pressed.
    // "" = everyone can.
    // "0" = noone can.
    // "<adminflag>" = admin with this flag can (a,b,c,d,...).
    // See: addons/sourcemod/configs/admin_levels.cfg for more info.
    // -
    // Default: "0"
    sm_infinitejumping_flags_perfectdouble "0"
    
    //#############################################################
    //
    //    Game Slow Downs
    //
    //#############################################################
    
    // Bypass game slow downs as stamina or slow down on hurt.
    // "" = everyone can.
    // "0" = noone can.
    // "<adminflag>" = admin with this flag can (a,b,c,d,...).
    // See: addons/sourcemod/configs/admin_levels.cfg for more info.
    // -
    // Default: ""
    sm_infinitejumping_flags_gameslowdowns ""
    
    // This will override the speed ratio when hurt.
    // 1.0 = no speed is lost.
    // 0.5 = 50% slower.
    // 0.0 = stops
    // 2.0 = 100% faster.
    // -1.0 = let the engine/game handle how much speed you loose.
    // -
    // Default: "1.0"
    sm_infinitejumping_override_slowdownonhurt "1.0"
    
    // This will be the new stamina value when you land.
    // 0.0 = full stamina/no speed is lost.
    // -1.0 = let the engine handle how much speed a player looses.
    // Example: 1315.0 is the default value in css, but use -1.0 instead if you wish to disable.
    // -
    // Default: "0.0"
    // Minimum: "0.000000"
    sm_infinitejumping_override_stamina "0.0"
    that is what my config is, but still, i dont seem to get speed when bhopping, please tell me what to edit to collect speed while bhopping
    EDIT: its css
    meikstifdk12 is offline
    Tequila777
    New Member
    Join Date: Nov 2011
    Location: Stuttgart
    Old 11-07-2011 , 18:31   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
    Reply With Quote #9

    Thx works!
    Tequila777 is offline
    TaCqz
    Junior Member
    Join Date: Jun 2012
    Old 08-24-2012 , 05:04   Re: Infinite-Jumping (Bunny Hop, Double Jump & Initial Jump Height Modification)
    Reply With Quote #10

    Nothing works, and the variables doesnt exists.

    My Config:

    Quote:
    // This file was auto-generated by SourceMod (v1.4.4)
    // ConVars for plugin "infinite-jumping.smx"


    // The amount of vertical boost, to apply when mid air double jumping.
    // In units per second.
    // negative values = player are pushed down in mid air, when double/multi jump.
    // 0.0 = only falling can be stopped, when jump is pressed in mid air.
    // positive values = pl
    // -
    // Default: "290.0"
    sm_infinitejumping_boost_double "290.0"

    // Amount of boost per second to push the client forward when jumping.
    // In units per second.
    // Be careful this value adds ontop of the velocity at each jump.
    // -
    // Default: "50.0"
    sm_infinitejumping_boost_forward "75.0"

    // If this is 1 then players need to press W,S,A,D (movement keys) and jump, to receive a boost (adds basicly more control).
    // -
    // Default: "1"
    // Minimum: "0.000000"
    // Maximum: "1.000000"
    sm_infinitejumping_boost_forward_wsad "1"

    // If you wish to jump higher or lower, then change this value.
    // In units per second.
    // negative values = players can't jump that high anymore
    // 0.0 = normal jump height
    // positive values = players can jump heigher.
    // -
    // Default: "0.0"
    sm_infinitejumping_boost_initial "0.0"

    // Enables or Disables this plugin (1=Enable|0=Disable)
    // -
    // Default: "1"
    // Minimum: "0.000000"
    sm_infinitejumping_enable "1"

    // Rejump in mid air.
    // "" = everyone can.
    // "0" = noone can.
    // "<adminflag>" = admin with this flag can (a,b,c,d,...).
    // See: addons/sourcemod/configs/admin_levels.cfg for more info.
    // -
    // Default: "0"
    sm_infinitejumping_flags_double "0"

    // Automatic forward boost by each jump.
    // "" = everyone can.
    // "0" = noone can.
    // "<adminflag>" = admin with this flag can (a,b,c,d,...).
    // See: addons/sourcemod/configs/admin_levels.cfg for more info.
    // -
    // Default: "0"
    sm_infinitejumping_flags_forwardboost ""

    // Bypass game slow downs as stamina or slow down on hurt.
    // "" = everyone can.
    // "0" = noone can.
    // "<adminflag>" = admin with this flag can (a,b,c,d,...).
    // See: addons/sourcemod/configs/admin_levels.cfg for more info.
    // -
    // Default: ""
    sm_infinitejumping_flags_gameslowdowns ""

    // Automatic rejump.
    // "1" = force on.
    // "0" = force off.
    // "<adminflag>" = admin with this flag can (a,b,c,d,...).
    // See: addons/sourcemod/configs/admin_levels.cfg for more info.
    // -
    // Default: "0"
    sm_infinitejumping_flags_infinite ""

    // Jump automatic in mid air when jump is pressed.
    // "" = everyone can.
    // "0" = noone can.
    // "<adminflag>" = admin with this flag can (a,b,c,d,...).
    // See: addons/sourcemod/configs/admin_levels.cfg for more info.
    // -
    // Default: "0"
    sm_infinitejumping_flags_perfectdouble "0"

    // The maximum number of re-jumps allowed while in mid air.
    // if you want to disable this, don't set it to 0 instead use the sm_infinitejumpging_flags_double console var.
    // -
    // Default: "1"
    // Minimum: "0.000000"
    sm_infinitejumping_max_doublejumps "1"

    // This will override the speed ratio when hurt.
    // 1.0 = no speed is lost.
    // 0.5 = 50% slower.
    // 0.0 = stops
    // 2.0 = 100% faster.
    // -1.0 = let the engine/game handle how much speed players loose.
    // -
    // Default: "1.0"
    sm_infinitejumping_override_slowdownonhurt "1.0"

    // This will be the new stamina value when you land.
    // 0.0 = full stamina/no speed is lost.
    // -1.0 = let the engine handle how much speed a player looses.
    // Example: 1315.0 is the default value in css, but use -1.0 instead if you wish to disable.
    // -
    // Default: "0.0"
    sm_infinitejumping_override_stamina "0.0"
    Please Help!! Nothing works, no boost, no infinite jumping.
    TaCqz is offline
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