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[L4D2] Supply Cache


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Ulrich
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Join Date: Mar 2010
Location: In a box
Old 07-19-2010 , 22:49   [L4D2] Supply Cache
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Ellis is scouting ahead while Rochelle lags behind due to a recent hunter injury. Coach and Nick are fighting off a tank coming for the group. As the tank dies, everyone realises how hurt they really are. If only they had some pills. Just then, Ellis finds* a hidden cache of pain pills left behind by a now-fallen survivor. The team grabs as many as they can carry, ingests some, and then grabs some more. After they've taken as much as they can, they head out, feeling much better than they did before.
*spawns

Basically, I would like a plugin that allows Admins to spawn the Supply Caches of pills, shots, molotovs, and pipes found in The Passing DLC update. If I recall correctly, someone said this was impossible. However, since I know nothing about coding, I don't believe that it's so, and I therefore challenge** someone to make a plugin that spawns them. Good luck, and thanks in advance for either proving it is impossible or making the pluign.
**ask
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water_cat1
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Join Date: Mar 2010
Old 07-20-2010 , 00:21   Re: [L4D2] Supply Cache
Reply With Quote #2

We had this discussion on the weapon/zombie spawner thread.It turns out the foot lockers are actually just several models. It was put forward the idea of just being able to spawn an object that you could take an infinite number of pipes/Molotovs/etc. The plugin maker said they were going to try to add it, but i don't think it was.
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