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Reload as a normal gun


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meTaLiCroSS
Gaze Upon My Hat
Join Date: Feb 2009
Location: Viņa del Mar, Chile
Old 07-17-2010 , 20:11   Reload as a normal gun
Reply With Quote #1

It is possible to change the XM1014 reload "method" (or how f*ck it is called) into a normal gun reload?, don't worry about animations, i've an edited model, so.

If someone does not understand me, it is simple.

Instead of be reloading by 1 bullet, reload as a simple rifle.

Sorry for my bad english, it is something hard to understand.

I was watching wpn_xm1014.cpp from CS-SDK, i think it can be possible, maybe.
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Last edited by meTaLiCroSS; 07-17-2010 at 20:36.
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wrecked_
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Join Date: Jan 2010
Location: New York (GMT-5)
Old 07-17-2010 , 20:31   Re: Reload as a normal gun
Reply With Quote #2

If someone made the animation it'd be possible to block the original reload, play the animation, and reload their ammo at the end of the animation.
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meTaLiCroSS
Gaze Upon My Hat
Join Date: Feb 2009
Location: Viņa del Mar, Chile
Old 07-17-2010 , 20:39   Re: Reload as a normal gun
Reply With Quote #3

Quote:
Originally Posted by wrecked_ View Post
If someone made the animation it'd be possible to block the original reload, play the animation, and reload their ammo at the end of the animation.
Yeah, i know, but instead of that i want to change weapon max clip, so it is something hard to think...
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Old 07-17-2010, 21:26
wrecked_
This message has been deleted by wrecked_. Reason: much simpler than originally thought... will post back in a few
Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 07-18-2010 , 04:12   Re: Reload as a normal gun
Reply With Quote #4

I don't understand much what you want to do, but since you have an edited model, it's just a matter to hook SendWeaponAnim() and using your animation.
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meTaLiCroSS
Gaze Upon My Hat
Join Date: Feb 2009
Location: Viņa del Mar, Chile
Old 07-18-2010 , 12:21   Re: Reload as a normal gun
Reply With Quote #5

Quote:
Originally Posted by Arkshine View Post
I don't understand much what you want to do, but since you have an edited model, it's just a matter to hook SendWeaponAnim() and using your animation.
I'll do it simple: You have your XM1014, you start reloading the weapon and it won't reload as a shotgun, it will reload as a normal rifle (like a AK-47), clip out, clip in, boltpull. And ready, gun reloaded.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 07-18-2010 , 13:35   Re: Reload as a normal gun
Reply With Quote #6

Ok, I understand now. Just block the Reload function and do like the others weapons. You have the source, it should be easy for you to do it now. Or there is something you don't understand ?
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PattyBiena
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Join Date: Jul 2010
Location: Argentina
Old 07-18-2010 , 13:38   Re: Reload as a normal gun
Reply With Quote #7

[Google Translator]
What you want is for the afternoon to recharge XM1014 but instead of reloading one bullet and reload all the bullets loaded
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