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[SOLVED] checking if the user is aiming outside


  
 
 
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ot_207
Veteran Member
Join Date: Jan 2008
Location: Romania The Love Country
Old 07-14-2010 , 16:05   Re: checking if the user is aiming outside
Reply With Quote #4

Quote:
Originally Posted by Kreation View Post
That's what I thought last night, but I didn't post it because I couldn't explain what I mean't and thanks, I'll go test this now.

There's one problem with that code(compile error), I get a warning on line 60, tag mismatch.

Line 60:
Code:
xs_vec_add(start, {0.0, 0.0, 8000.0}, end)

I'm going to test this anyways just to see if that causes a problem or not.

EDIT: I tested it with that tag mismatch, and the same result. It always returns true. Any ideas?
This is the correct way:
Code:
xs_vec_add(start, Float:{0.0, 0.0, 8000.0}, end)
And I told you that I didn't test the function so try doing some debugs on it. I already gave you 95% of what you need to do.
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