Quote:
Originally Posted by ot_207
It always returns true because the origin will always go in the sky, so basically you will always seem to be outside.
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That's what I thought last night, but I didn't post it because I couldn't explain what I mean't and thanks, I'll go test this now.
There's one problem with that code(compile error), I get a warning on line 60, tag mismatch.
Line 60:
Code:
xs_vec_add(start, {0.0, 0.0, 8000.0}, end)
I'm going to test this anyways just to see if that causes a problem or not.
EDIT: I tested it with that tag mismatch, and the same result. It always returns true. Any ideas?
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