Raised This Month: $89 Target: $400
 22% 

[L4D2] Bile the World


Post New Thread Reply   
 
Thread Tools Display Modes
Author
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Plugin ID:
1797
Plugin Version:
1.0.7
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    32 
    Plugin Description:
    Old 07-13-2010 , 11:14   [L4D2] Bile the World
    Reply With Quote #1

    Because some men aren't looking for anything logical, like money. They can't be bought, bullied, reasoned or negotiated with. Some men just want to watch the world drown in vomit.



    This Plugin fixes some highly unrealistic oversights in the L4D2 engine, adding chaos and hilarity.


    • Survivors throw a Bile Jar on their own feet? THEY GET BILED.

    • Tank gets blasted by Boomer explosion? HE GETS BILED.
    • Same, other SI? THEY ALL GET BILED.
    • And the Witch? GETS BILED.
    • Infected within range? BILE EM ALL.


    Bile is executed via native SDK Calls and therefore fully functional. Note there is _NO_ 'bile cloud' like from a jar when a boomer dies, so once the Infected are done killing each other they'll immediatly hunt the Survivors again.



    Requirements:

    Current SM and MM:S Snapshots
    Current SDKHooks
    And dont forget to put the l4d2addresses.txt in your gamedata folder



    Convars:

    l4d2_bile_the_world_version
    l4d2_bile_the_world_radius (default 200) - Radius of Bile Splash on Boomer Death and Vomit Jar
    l4d2_bile_the_world_enabled (default 1) - toggle on/off


    l4d2_bile_the_world_expl_pwr(default 150) - How much Force is applied to the flung Explosion victims
    l4d2_bile_the_world_flingenabled (default 0) - toggle fling on/off
    Flung Survivors are not biled, by the way.


    Version History:

    1.0.0 - Release
    1.0.1 - Survivors now get checked for being close to VomitJars before being biled ... spoilsports. Also dead Infected are now safe.
    1.0.2 - now uses raytraces to check for walls inbetween, default range decreased
    1.0.3 - fixes
    1.0.4 - fixed error log for custom server stuff
    1.0.5 - fixed another entity property error
    1.0.6 - checking for all entity propery fields now
    1.0.7 - added cvar for flinging survivors by boomer explosions (default off)
    *Jan 28th, 2017 update* fixed l4d2adresses Fling signature for windows
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d2_biletheworld.sp - 738 views - 9.9 KB)
    File Type: smx l4d2_biletheworld.smx (7.6 KB, 1249 views)
    File Type: txt l4d2addresses.txt (23.2 KB, 324 views)

    Last edited by AtomicStryker; 01-28-2017 at 10:22.
    AtomicStryker is offline
    dani1341
    BANNED
    Join Date: Feb 2010
    Old 07-13-2010 , 11:26   Re: [L4D2] Bile the World
    Reply With Quote #2

    thanks finally
    dani1341 is offline
    FaTony
    BANNED
    Join Date: Aug 2008
    Old 07-13-2010 , 11:30   Re: [L4D2] Bile the World
    Reply With Quote #3

    I thought this plugin was to bile all 4 survivors from any spot. :\
    FaTony is offline
    dani1341
    BANNED
    Join Date: Feb 2010
    Old 07-13-2010 , 11:43   Re: [L4D2] Bile the World
    Reply With Quote #4

    strange survivor thrown now a bile jar and all around him got biled , and infected ghost's too -.-
    dani1341 is offline
    Ulrich
    Member
    Join Date: Mar 2010
    Location: In a box
    Old 07-13-2010 , 14:57   Re: [L4D2] Bile the World
    Reply With Quote #5

    There is a pretty big glitch with this plugin. When a survivor throws a bile bomb, all survivors are biled. This happens no matter how far away the bile bomb is, be it 2 feet from the survivors or across a map. It doesn't seem to restrict the bile effect to only those caught in the ConVar radius.
    Ulrich is offline
    ellis
    Senior Member
    Join Date: Apr 2010
    Old 07-13-2010 , 15:09   Re: [L4D2] Bile the World
    Reply With Quote #6

    follow bugs:

    1. survivor throw a bile and all are blind and voomit, care of distance.
    2. when boomer explode he puke himself and he are pink. horde spawn after that

    Last edited by ellis; 07-13-2010 at 15:15.
    ellis is offline
    AtomicStryker
    Veteran Member
    Join Date: Apr 2009
    Location: Teutonia!!
    Old 07-13-2010 , 17:17   Re: [L4D2] Bile the World
    Reply With Quote #7

    1. Valid. Fixed.

    2. And that is bad why. He just splashed 15 litres of bile all over the place. Im adding a death check anyway.
    AtomicStryker is offline
    iNFiNiTeX
    Senior Member
    Join Date: Dec 2009
    Old 07-13-2010 , 17:22   Re: [L4D2] Bile the World
    Reply With Quote #8

    Yet another great addition from the sourcemod guru known as AtomicStryker.
    iNFiNiTeX is offline
    JackieChan
    SourceMod Donor
    Join Date: Nov 2009
    Old 07-13-2010 , 18:21   Re: [L4D2] Bile the World
    Reply With Quote #9

    This would add more intensity to the 10v10 I run. Thanks!
    JackieChan is offline
    Gunblazer 42
    Junior Member
    Join Date: Apr 2009
    Old 07-13-2010 , 20:32   Re: [L4D2] Bile the World
    Reply With Quote #10

    Question. If the Boomer explodes and biles Infected, does it still summon a horde like a Bile Bomb?
    Gunblazer 42 is offline
    Reply


    Thread Tools
    Display Modes

    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 06:12.


    Powered by vBulletin®
    Copyright ©2000 - 2017, vBulletin Solutions, Inc.
    Theme made by Freecode