Raised This Month: $ Target: $400
 0% 

[:3] TF2_PlayerClassData


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Wazz
SourceMod Donor
Join Date: Mar 2009
Old 07-12-2010 , 08:26   Re: [:3] TF2_PlayerClassData
Reply With Quote #1

And your guess is as good as mine!
Wazz is offline
Swixel
Senior Member
Join Date: Jul 2010
Location: Sydney, Australia
Old 09-04-2010 , 04:02   Re: [:3] TF2_PlayerClassData
Reply With Quote #2

Code:
uint32 m_iBuildableID[6];                        // +704


Scout (Class 1) [4,4,4,4,4,4]
Sniper (Class 2) [4,4,4,4,4,4]
Soldier (Class 3)
[4,4,4,4,4,4]
Demo (Class 4)
[4,4,4,4,4,4]
Medic (Class 5)
[4,4,4,4,4,4]
Heavy (Class 6)
[4,4,4,4,4,4]
Pyro (Class 7)
[4,4,4,4,4,4]
Spy (Class 8 )[3,4,4,4,4]
Engineer (Class 9) [2,0,1,4,4,4]


All straight from the natives Wazz provided. Wonder what the numbers do, and why there's 6.

Swixel is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 18:58.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode