This is how i did it.
PHP Code:
#include <amxmodx>
#include <engine>
#pragma semicolon 1
#define VERSION "1.0"
new Float: throworigin[3];
new Float: droporigin[3];
public plugin_init()
{
register_plugin("Drop Distance", VERSION, "Drekes");
register_touch("weaponbox", "worldspawn", "Fwd_Weapon_Touch");
register_clcmd("drop", "cmd_drop");
}
public cmd_drop(id)
entity_get_vector(id, EV_VEC_origin, throworigin);
public Fwd_Weapon_Touch(weapon, world)
{
entity_get_vector(weapon, EV_VEC_origin, droporigin);
check_distance();
}
public check_distance()
{
new Float: distance = get_distance_f(throworigin, droporigin);
client_print(0, print_chat, "Drop distance: %.1f", distance);
}
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