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help a beginner amx_weapon 2


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Tyler_durden (gsr)
Junior Member
Join Date: Apr 2005
Old 06-24-2005 , 07:35   help a beginner amx_weapon 2
Reply With Quote #1

Hi i get errors in this script , I am a total beginner
Code:
#include <amxmodx> 
#include <amxmisc> 
#include <cstrike> 
#include <fun> 

public plugin_init() { 
    register_plugin("Weapon","1.1","Fire and Tyler") 
    register_cvar("amx_weapon","1") 
    register_clcmd("say /m4","m4a1",ADMIN_LEVEL_A,"- Gives m4")
    register_clcmd("say /ak","ak47",ADMIN_LEVEL_A,"- Gives ak")
    register_clcmd("say /deagle","deagle",ADMIN_LEVEL_A,"- Gives deagle")
    register_clcmd("say /mp5","mp5navy",ADMIN_LEVEL_A,"- Gives mp5navy")
    register_clcmd("say /smoke","smoke",ADMIN_LEVEL_A,"- Gives smoke")
    register_clcmd("say /flash","flash",ADMIN_LEVEL_A,"- Gives flash")
    register_clcmd("say /he","he",ADMIN_LEVEL_A,"- Gives he")
    register_clcmd("say /awp","awp",ADMIN_LEVEL_A,"- Gives awp")
    register_clcmd("say /all","all",ADMIN_LEVEL_B,"- Gives all")
    register_clcmd("say /scout","scout";"ADMIN_LEVEL_A,"- Gives scout")
	register_clcmd("say /nvg";"nvg";"ADMIN_LEVEL_A","- Gives Nightvision")
	register_clcmd("say /krieg";"krieg";"ADMIN_LEVEL_A","- Gives Krieg")
	register_clcmd("say /autosnipe";"autosnipe";"ADMIN_LEVEL_A","- Gives autosnipe")
} 

public m4a1(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_m4a1") 
        cs_set_user_bpammo(id, CSW_M4A1, 90) 
    } 

    return PLUGIN_HANDLED 
}


public ak47(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_ak47") 
        cs_set_user_bpammo(id, CSW_AK47, 90) 
    } 

    return PLUGIN_HANDLED 
}


public deagle(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_deagle") 
        cs_set_user_bpammo(id, CSW_DEAGLE, 35) 
    } 

    return PLUGIN_HANDLED 
}


public mp5navy(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_mp5navy") 
        cs_set_user_bpammo(id, CSW_MP5NAVY, 120) 
    } 

    return PLUGIN_HANDLED 
}


public smoke(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_smokegrenade") 
    } 

    return PLUGIN_HANDLED 
}


public flash(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_flashbang")
	give_item(id,"weapon_flashbang")
    } 

    return PLUGIN_HANDLED 
}

public he(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_hegrenade")
    } 

    return PLUGIN_HANDLED 
}

public awp(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_awp") 
        cs_set_user_bpammo(id, CSW_AWP, 30) 
    } 

    return PLUGIN_HANDLED 
}

public scout(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_scout") 
        cs_set_user_bpammo(id, CSW_scout, 30) 
    } 

    return PLUGIN_HANDLED 
}

public nvg(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_nightvision") 
    } 

    return PLUGIN_HANDLED 
}

public autosnipe(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_g3sg1") 
        cs_set_user_bpammo(id, CSW_g3sg1, 90) 
    } 

    return PLUGIN_HANDLED 
}

public Krieg(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_p228") 
        cs_set_user_bpammo(id, CSW_p228, 90) 
    } 

    return PLUGIN_HANDLED 
}

public all(id,lvl,cid) { 

    if(!cmd_access(id,lvl,cid,2)) { 
        return PLUGIN_HANDLED 
    } 

    if (get_cvar_num("amx_weapon") !=0) { 
        give_item(id,"weapon_m4a1") 
        cs_set_user_bpammo(id, CSW_M4A1, 90)
        give_item(id,"weapon_ak47") 
        cs_set_user_bpammo(id, CSW_AK47, 90)
        give_item(id,"weapon_deagle") 
        cs_set_user_bpammo(id, CSW_DEAGLE, 35)
        give_item(id,"weapon_mp5navy") 
        cs_set_user_bpammo(id, CSW_MP5NAVY, 120)
        give_item(id,"weapon_smokegrenade")
        give_item(id,"weapon_flashbang")
	give_item(id,"weapon_flashbang")
        give_item(id,"weapon_hegrenade")
        give_item(id,"weapon_awp") 
        cs_set_user_bpammo(id, CSW_AWP, 30)
    } 

    return PLUGIN_HANDLED 
}
Attached Files
File Type: sma Get Plugin or Get Source (weapon.sma - 922 views - 5.1 KB)
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DahVid
Senior Member
Join Date: Jun 2005
Old 06-24-2005 , 08:01  
Reply With Quote #2

Code:
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> public plugin_init() {     register_plugin("Weapon","1.1","Fire and Tyler")     register_cvar("amx_weapon","1")     register_clcmd("say /m4","m4a1",ADMIN_LEVEL_A,"- Gives m4")     register_clcmd("say /ak","ak47",ADMIN_LEVEL_A,"- Gives ak")     register_clcmd("say /deagle","deagle",ADMIN_LEVEL_A,"- Gives deagle")     register_clcmd("say /mp5","mp5navy",ADMIN_LEVEL_A,"- Gives mp5navy")     register_clcmd("say /smoke","smoke",ADMIN_LEVEL_A,"- Gives smoke")     register_clcmd("say /flash","flash",ADMIN_LEVEL_A,"- Gives flash")     register_clcmd("say /he","he",ADMIN_LEVEL_A,"- Gives he")     register_clcmd("say /awp","awp",ADMIN_LEVEL_A,"- Gives awp")     register_clcmd("say /all","all",ADMIN_LEVEL_B,"- Gives all")     register_clcmd("say /scout","scout",ADMIN_LEVEL_A,"- Gives scout")     register_clcmd("say /nvg","nvg",ADMIN_LEVEL_A,"- Gives Nightvision")     register_clcmd("say /krieg","krieg",ADMIN_LEVEL_A,"- Gives Krieg")     register_clcmd("say /autosnipe","autosnipe",ADMIN_LEVEL_A,"- Gives autosnipe") } public m4a1(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_m4a1")         cs_set_user_bpammo(id, CSW_M4A1, 90)     }     return PLUGIN_HANDLED } public ak47(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_ak47")         cs_set_user_bpammo(id, CSW_AK47, 90)     }     return PLUGIN_HANDLED } public deagle(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_deagle")         cs_set_user_bpammo(id, CSW_DEAGLE, 35)     }     return PLUGIN_HANDLED } public mp5navy(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_mp5navy")         cs_set_user_bpammo(id, CSW_MP5NAVY, 120)     }     return PLUGIN_HANDLED } public smoke(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_smokegrenade")     }     return PLUGIN_HANDLED } public flash(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_flashbang")     give_item(id,"weapon_flashbang")     }     return PLUGIN_HANDLED } public he(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_hegrenade")     }     return PLUGIN_HANDLED } public awp(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_awp")         cs_set_user_bpammo(id, CSW_AWP, 30)     }     return PLUGIN_HANDLED } public scout(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_scout")         cs_set_user_bpammo(id, CSW_SCOUT, 30)     }     return PLUGIN_HANDLED } public nvg(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_nightvision")     }     return PLUGIN_HANDLED } public autosnipe(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_g3sg1")         cs_set_user_bpammo(id, CSW_G3SG1, 90)     }     return PLUGIN_HANDLED } public Krieg(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_p228")         cs_set_user_bpammo(id, CSW_P228, 90)     }     return PLUGIN_HANDLED } public all(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_m4a1")         cs_set_user_bpammo(id, CSW_M4A1, 90)         give_item(id,"weapon_ak47")         cs_set_user_bpammo(id, CSW_AK47, 90)         give_item(id,"weapon_deagle")         cs_set_user_bpammo(id, CSW_DEAGLE, 35)         give_item(id,"weapon_mp5navy")         cs_set_user_bpammo(id, CSW_MP5NAVY, 120)         give_item(id,"weapon_smokegrenade")         give_item(id,"weapon_flashbang")     give_item(id,"weapon_flashbang")         give_item(id,"weapon_hegrenade")         give_item(id,"weapon_awp")         cs_set_user_bpammo(id, CSW_AWP, 30)     }     return PLUGIN_HANDLED }

BTW, Someone semicolons got in plugin_init, and its CSW_SCOUT, etc, not CSW_scout (Capitalization counts!)
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faluco
Developer
Join Date: Mar 2005
Location: Valencia, Spain
Old 06-24-2005 , 08:02  
Reply With Quote #3

Code:
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> public plugin_init() {     register_plugin("Weapon","1.1","Fire and Tyler")     register_cvar("amx_weapon","1")     register_clcmd("say /m4","m4a1",ADMIN_LEVEL_A,"- Gives m4")     register_clcmd("say /ak","ak47",ADMIN_LEVEL_A,"- Gives ak")     register_clcmd("say /deagle","deagle",ADMIN_LEVEL_A,"- Gives deagle")     register_clcmd("say /mp5","mp5navy",ADMIN_LEVEL_A,"- Gives mp5navy")     register_clcmd("say /smoke","smoke",ADMIN_LEVEL_A,"- Gives smoke")     register_clcmd("say /flash","flash",ADMIN_LEVEL_A,"- Gives flash")     register_clcmd("say /he","he",ADMIN_LEVEL_A,"- Gives he")     register_clcmd("say /awp","awp",ADMIN_LEVEL_A,"- Gives awp")     register_clcmd("say /all","all",ADMIN_LEVEL_B,"- Gives all")     register_clcmd("say /scout","scout",ADMIN_LEVEL_A,"- Gives scout")     register_clcmd("say /nvg","nvg",ADMIN_LEVEL_A,"- Gives Nightvision")     register_clcmd("say /krieg","krieg",ADMIN_LEVEL_A,"- Gives Krieg")     register_clcmd("say /autosnipe","autosnipe",ADMIN_LEVEL_A,"- Gives autosnipe") } public m4a1(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_m4a1")         cs_set_user_bpammo(id, CSW_M4A1, 90)     }     return PLUGIN_HANDLED } public ak47(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_ak47")         cs_set_user_bpammo(id, CSW_AK47, 90)     }     return PLUGIN_HANDLED } public deagle(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_deagle")         cs_set_user_bpammo(id, CSW_DEAGLE, 35)     }     return PLUGIN_HANDLED } public mp5navy(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_mp5navy")         cs_set_user_bpammo(id, CSW_MP5NAVY, 120)     }     return PLUGIN_HANDLED } public smoke(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_smokegrenade")     }     return PLUGIN_HANDLED } public flash(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_flashbang")         give_item(id,"weapon_flashbang")     }     return PLUGIN_HANDLED } public he(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_hegrenade")     }     return PLUGIN_HANDLED } public awp(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_awp")         cs_set_user_bpammo(id, CSW_AWP, 30)     }     return PLUGIN_HANDLED } public scout(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_scout")         cs_set_user_bpammo(id, CSW_SCOUT, 30)     }     return PLUGIN_HANDLED } public nvg(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_nightvision")     }     return PLUGIN_HANDLED } public autosnipe(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_g3sg1")         cs_set_user_bpammo(id, CSW_G3SG1, 90)     }     return PLUGIN_HANDLED } public Krieg(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_p228")         cs_set_user_bpammo(id, CSW_P228, 90)     }     return PLUGIN_HANDLED } public all(id,lvl,cid) {     if(!cmd_access(id,lvl,cid,2)) {         return PLUGIN_HANDLED     }     if (get_cvar_num("amx_weapon") !=0) {         give_item(id,"weapon_m4a1")         cs_set_user_bpammo(id, CSW_M4A1, 90)         give_item(id,"weapon_ak47")         cs_set_user_bpammo(id, CSW_AK47, 90)         give_item(id,"weapon_deagle")         cs_set_user_bpammo(id, CSW_DEAGLE, 35)         give_item(id,"weapon_mp5navy")         cs_set_user_bpammo(id, CSW_MP5NAVY, 120)         give_item(id,"weapon_smokegrenade")         give_item(id,"weapon_flashbang")         give_item(id,"weapon_flashbang")         give_item(id,"weapon_hegrenade")         give_item(id,"weapon_awp")         cs_set_user_bpammo(id, CSW_AWP, 30)     }     return PLUGIN_HANDLED }

at least now it doesnt gives errors, about the warnings is because you have idented wrong the commands
aggg we posted at the same time
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DahVid
Senior Member
Join Date: Jun 2005
Old 06-24-2005 , 08:03  
Reply With Quote #4

Beat you. (Fixed the indentions in the plugin_init, too!)
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faluco
Developer
Join Date: Mar 2005
Location: Valencia, Spain
Old 06-24-2005 , 08:05  
Reply With Quote #5

jejeje

i will add the require modules for him
Code:
public plugin_modules() {     require_module("cstrike")     require_module("fun") }

at this at the end of the file
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onfirenburnin420
Senior Member
Join Date: Jan 2005
Old 06-24-2005 , 12:39  
Reply With Quote #6

I Think This Is My Code.... Im Comeing Out With A Beta Version Wit A Menu.....
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Tyler_durden (gsr)
Junior Member
Join Date: Apr 2005
Old 06-25-2005 , 03:04  
Reply With Quote #7

yes it is actually your code Openfire , I only added more weapons to it. Thx to you all guys this leavs me with a crucial question . what is indention?
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Anthraxnz
Senior Member
Join Date: May 2005
Location: New Zealand
Old 06-25-2005 , 03:51  
Reply With Quote #8

lol i was going to say the layout looks rather pro like for a noob :S

indention if when you use the "Tab" to make you code look nice.

mainly for "IF" "FOR" "WHILE" is when your really going to need it.

eg ill use 3 spaces coz tab dont work on here
Code:
while ( dog < cat )
{
   print "Dog"

      if ( cat < dog )
         print "Cat"
}
sort of get the idea?
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Tyler_durden (gsr)
Junior Member
Join Date: Apr 2005
Old 06-25-2005 , 05:18  
Reply With Quote #9

ok thx m8 but still i got a problem with the plugins
I can't create the weapon i added and the [fun] module keep saying he can't give me nightvision

ps: sorry for my bad english

like this is the one i added

Code:
public scout(id,lvl,cid) {

    if(!cmd_access(id,lvl,cid,2)) {
        return PLUGIN_HANDLED
    }

    if (get_cvar_num("amx_weapon") !=0) {
        give_item(id,"weapon_scout")
        cs_set_user_bpammo(id, CSW_SCOUT, 30)
    }

    return PLUGIN_HANDLED
}

public nvg(id,lvl,cid) {

    if(!cmd_access(id,lvl,cid,2)) {
        return PLUGIN_HANDLED
    }

    if (get_cvar_num("amx_weapon") !=0) {
        give_item(id,"weapon_nightvision")
    }

    return PLUGIN_HANDLED
}

public autosnipe(id,lvl,cid) {

    if(!cmd_access(id,lvl,cid,2)) {
        return PLUGIN_HANDLED
    }

    if (get_cvar_num("amx_weapon") !=0) {
        give_item(id,"weapon_g3sg1")
        cs_set_user_bpammo(id, CSW_G3SG1, 90)
    }

    return PLUGIN_HANDLED
}

public krieg(id,lvl,cid) {

    if(!cmd_access(id,lvl,cid,2)) {
        return PLUGIN_HANDLED
    }

    if (get_cvar_num("amx_weapon") !=0) {
        give_item(id,"weapon_p228")
        cs_set_user_bpammo(id, CSW_P228, 90)
    }

    return PLUGIN_HANDLED
}


public Noclip(id,lvl,cid) {

    if(!cmd_access(id,lvl,cid,2)) {
        return PLUGIN_HANDLED
    }

    if (get_cvar_num("amx_weapon") !=0) {
        set_user_noclip (id,1)
    }

    return PLUGIN_HANDLED
}
and I registered them like this

Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

public plugin_modules()
{
    require_module("cstrike")
    require_module("fun")
    
}

public plugin_init() {
    register_plugin("Weapon","1.1","Fire and Tyler")
    register_cvar("amx_weapon","1")
    register_clcmd("say /m4","m4a1",ADMIN_LEVEL_A,"- Gives m4")
    register_clcmd("say /ak","ak47",ADMIN_LEVEL_A,"- Gives ak")
    register_clcmd("say /deagle","deagle",ADMIN_LEVEL_A,"- Gives deagle")
    register_clcmd("say /mp5","mp5navy",ADMIN_LEVEL_A,"- Gives mp5navy")
    register_clcmd("say /smoke","smoke",ADMIN_LEVEL_A,"- Gives smoke")
    register_clcmd("say /flash","flash",ADMIN_LEVEL_A,"- Gives flash")
    register_clcmd("say /he","he",ADMIN_LEVEL_A,"- Gives he")
    register_clcmd("say /awp","awp",ADMIN_LEVEL_A,"- Gives awp")
    register_clcmd("say /all","all",ADMIN_LEVEL_B,"- Gives all")
    register_clcmd("say /scout","scout",ADMIN_LEVEL_A,"- Gives scout")
    register_clcmd("say /nvg","nvg",ADMIN_LEVEL_A,"- Gives Nightvision")
    register_clcmd("say /krieg","krieg",ADMIN_LEVEL_A,"- Gives Krieg")
    register_clcmd("say /autosnipe","autosnipe",ADMIN_LEVEL_A,"- Gives autosnipe")
    register_clcmd("say /noclip","Noclip",ADMIN_LEVEL_A,"- Gives Noclip")
}
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mobytoss
Senior Member
Join Date: Jun 2004
Location: On my TS server
Old 06-25-2005 , 05:22  
Reply With Quote #10

The idea is that you can see the scope of the code you're reading (Where it starts and ends, and what it can affect/be effected by)
The general rule is after/on each curly bracket, {, you indent your code one step, and when closing, }, you remove that indent. eg.

Code:
public myCoolFunc(varone, vartwo) {        // first indent        new somevar = DoSomethingStupid(varone)                 if(somevar == 1) //second indent. usually ya indent the whole statement if it's not a function                 {                 somevar = 0                 }         finishThis(somevar)         return PLUGIN_HANDLED // some people dont indent this } // all the indents are over



dude, I dont think that's the right constant for nightvision goggles
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