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CS:S Blood & Gore v5.3.2


  
 
 
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DiscoBBQ
Veteran Member
Join Date: Jan 2005
Location: Clemson, South Carolina
Old 07-02-2010 , 16:18   Re: CS:S Blood & Gore v5.3.1 [Updated with Video!]
Reply With Quote #11

Currently each gib removes itsself randomly between 15-30 seconds, but i can add a cvar to edit the time.

Those cvars should be correct, I don't see any lapses in the code at first glance, but if you can tell me exactly when you see more blood than average, it would help me pinpoint it.
(i.e., on normal damage, a headshot, or a heavy weapon kill, or normal death)
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