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Knife Mod Plugin


  
 
 
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kotasiu
New Member
Join Date: Jul 2010
Old 07-02-2010 , 12:03   Knife Mod Plugin
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hello everyone. i have a problem with a plugin. I'd tried to modify the .sma from http://forums.alliedmods.net/showthread.php?t=111567, because i didn't want abilities. I wanted only the models.

Code:
#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <vault>
#include <fun>
#include <fakemeta>

#define PLUGIN "Knife Mod+"
#define VERSION "1.0"
#define AUTHOR "none"
#define MAXPLAYERS 32
#define TASK_INTERVAL 4.0

#define m_pLastItem 375
#define m_pLastKnifeItem 370


new knife_model[33] 
new g_Menu


public plugin_init() { 
	
	register_plugin(PLUGIN, VERSION, AUTHOR) 
	
	g_Menu = register_menuid("Knife Mod")
	register_menucmd(g_Menu, 1023, "knifemenu")
	register_clcmd("say /knife", "display_knife")
	
}

public plugin_precache() { 
	precache_model("models/knife-mod/v_assassin.mdl") 
	precache_model("models/knife-mod/p_assassin.mdl") 
	precache_model("models/knife-mod/v_machete.mdl")
	precache_model("models/knife-mod/p_machete.mdl")
        precache_model("models/knife-mod/v_bayonet.mdl")
        precache_model("models/knife-mod/p_bayonet.mdl")
	precache_model("models/knife-mod/v_combat.mdl")
	precache_model("models/knife-mod/p_combat.mdl")
	precache_model("models/knife-mod/v_KerisNogososro.mdl")
	precache_model("models/knife-mod/p_KerisNogososro.mdl")
	precache_model("models/v_knife.mdl") 
	precache_model("models/p_knife.mdl")
	precache_model("models/knife-mod/v_claw.mdl")
        precache_model("models/knife-mod/v_fantome.mdl")
        precache_model("models/knife-mod/v_fork.mdl")
} 

public display_knife(id) {
	// Codes makes it so only the dead can pick a knife.
	if (is_user_alive(id) == 1){
		console_print(id, "You are not allowed to select knives while alive")
		client_print(id, print_chat, "You are not allowed to select knives while alive")
		return PLUGIN_CONTINUE
	}
	else 
		console_print(id, "You are not allowed to select knives while alive")
	client_print(id, print_chat, "You are not allowed to select knives while alive")
	
	new menuBody[512]
	add(menuBody, 511, "\rKnife Mod\w^n^n")
	add(menuBody, 511, "1. Assassin \y (FragSquare) \w^n")
	add(menuBody, 511, "2. Machete \y (FragSquare) \w^n")
	add(menuBody, 511, "3. Bayonet  \y (FragSquare) \w^n")
	add(menuBody, 511, "4. Combat Knife \y (FragSquare) \w^n")
	add(menuBody, 511, "5. KerisNogososro \y (FragSquare) \w^n")
	add(menuBody, 511, "6. Deafult Knife \y (FragSquare) \w^n^n")
        add(menuBody, 511, "7. Ninja Knife \y (FragSquare) \w^n^n")
        add(menuBody, 511, "8. Fantome Knife \y (FragSquare) \w^n^n")
        add(menuBody, 511, "9. Fork \y (FragSquare) \w^n^n")
	add(menuBody, 511, "0. Exit^n")
	
	new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<5 | 1<<6 | 1<<7| 1<<8 | 1<<9 )
	show_menu(id, keys, menuBody, -1, "Knife Mod")
	
	return PLUGIN_HANDLED
}
public knifemenu(id, key) {
	switch(key) 
	{
			case 0: SetKnife(id , 6)
			case 1: SetKnife(id , 1)
			case 2: SetKnife(id , 2)
			case 3: SetKnife(id , 3)
			case 4: SetKnife(id , 4)
			case 5: SetKnife(id , 5)
                        case 7: SetKnife(id , 7)
                        case 8: SetKnife(id , 8)
                        case 9: SetKnife(id , 9)
			default: return PLUGIN_HANDLED
	}
	SaveData(id)
	return PLUGIN_HANDLED
} 

public SetKnife(id , Knife) {
	knife_model[id] = Knife
	
	new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo) 
	if ( Weapon != CSW_KNIFE )
		return PLUGIN_HANDLED
	
	new vModel[56],pModel[56]
	
	switch(Knife)
	{
		case 0: {
			format(vModel,55,"models/v_knife.mdl")
			format(pModel,55,"models/p_knife.mdl")
		}
		case 1: {
			format(vModel,55,"models/knife-mod/v_assassin.mdl")
			format(pModel,55,"models/knife-mod/p_assassin.mdl")
		}
		case 2: {
			format(vModel,55,"models/knife-mod/v_machete.mdl")
			format(pModel,55,"models/knife-mod/p_machete.mdl")
		}
		case 3: {
			format(vModel,55,"models/knife-mod/v_bayonet.mdl")
			format(pModel,55,"models/knife-mod/p_bayonet.mdl")
		}
		case 4: {
			format(vModel,55,"models/knife-mod/v_combat.mdl")
			format(pModel,55,"models/knife-mod/p_combat.mdl")
		}
                case 5: {
			format(vModel,55,"models/knife-mod/v_KerisNogososro.mdl")
			format(pModel,55,"models/knife-mod/p_KerisNogososro.mdl")
		}
		case 6: {
			format(vModel,55,"models/knife-mod/v_claw.mdl")
		} 
                case 7: {
			format(vModel,55,"models/knife-mod/v_fantome.mdl")
		} 
                case 8: {
			format(vModel,55,"models/knife-mod/v_fork.mdl")
		} 
	}
	
	entity_set_string(id, EV_SZ_viewmodel, vModel)
	entity_set_string(id, EV_SZ_weaponmodel, pModel)
	
	return PLUGIN_HANDLED;  

}  


public EventCurWeapon(id)
{
	new Weapon = read_data(2)
	
	// Set Knife Model
	SetKnife(id, knife_model[id])   
	
	// Task Options
	
	if(knife_model[id] == 0 && !task_exists(id) && Weapon == CSW_KNIFE)
		set_task(TASK_INTERVAL , "task_healing",id,_,_,"b")
	else if(task_exists(id))
		remove_task(id)

        return PLUGIN_CONTINUE
}

public client_disconnect(id) {  
if(task_exists(id)) remove_task(id)  
}  

public kmodmsg() { 

client_print(0,print_chat,"[AMXX] Type /knife to change your knife model.")
}  

public client_authorized(id)
{
LoadData(id)
}

SaveData(id)
{ 

new authid[32]
get_user_authid(id, authid, 31)

new vaultkey[64]
new vaultdata[64]

format(vaultkey, 63, "KMOD_%s", authid)
format(vaultdata, 63, "%d", knife_model[id])
set_vaultdata(vaultkey, vaultdata)
}

LoadData(id) 
{ 
new authid[32] 
get_user_authid(id,authid,31)

new vaultkey[64], vaultdata[64]

format(vaultkey, 63, "KMOD_%s", authid)
get_vaultdata(vaultkey, vaultdata, 63)
knife_model[id] = str_to_num(vaultdata)

}
I can see the menu, where you can choose your knife. But the knifes are not working. Please help me.

Last edited by kotasiu; 07-02-2010 at 12:05.
kotasiu is offline
 



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