ID is the ID of the weapon...not the ID of the player holding the weapon.
I'm doing this so its not so "barbaric"...since sv_dropwpn has to be 1 or else things get buggy (or says so in the code)...I just dont like the idea of giving the user the weapon for replenishing their ammo...I'm trying to find a better way.
I'd rather have it so the user doesn't keep getting weapons like that...how do you get a weaponid?
Sry asskickr, I just saw that and thought it was sloppy.
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