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The Savior ( missile & qigong )


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epic .
Senior Member
Join Date: Oct 2009
Location: China
Old 05-16-2010 , 02:27   Re: The Savior
Reply With Quote #21

update to a new version
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247140593
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Join Date: Jun 2009
Location: China
Old 07-01-2010 , 01:09   Re: The Savior ( missile & qigong )
Reply With Quote #22

作者好,
为什么我改你的代码里的qigong_inv = 1为10,即修改气功可用次数
为什么只能运气(进度条),却不能正常发功出去?
是你的代码的漏洞吗?你能否在amxx.cfg里加上气功次数配置参数?
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epic .
Senior Member
Join Date: Oct 2009
Location: China
Old 07-01-2010 , 02:03   Re: The Savior ( missile & qigong )
Reply With Quote #23

Quote:
Originally Posted by 247140593 View Post
作者好,
为什么我改你的代码里的qigong_inv = 1为10,即修改气功可用次数
为什么只能运气(进度条),却不能正常发功出去?
是你的代码的漏洞吗?你能否在amxx.cfg里加上气功次数配置参数?
你好,之所以没有为qigong_inv制作CAVR,就是不想让大家对此进行修改。气功炮太多 的话,游戏就不公平了,希望理解

Hello, If there are too many qigong, it maybe make the game unfair.
So, I hope you don`t change it
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Alucard^
AMXX Moderator: Others
Join Date: Sep 2007
Location: Street
Old 07-01-2010 , 12:14   Re: The Savior ( missile & qigong )
Reply With Quote #24

Nice effects, good job.

And cool avatar, Adam Sandler <3
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-05-2011 , 13:12   Re: The Savior ( missile & qigong )
Reply With Quote #25

Pre-review :
- No need to hardcode the decal index. You can use get_decal_index () or EngFunc_DecalIndex.
- Why checking a specific map inside plugin ? People just need to put the cvar where they want inside a map config.
- Fix your indentation. Use either spaces or tabs.
- You could add "ah" as flags in get_players().
- How you select the savior is weird. g_UsingPower should be clear before with arrayset for example, g_Savior should be choosen after the filling of iRandom, so out of the loop.
- Please use the TE_ constants instead of hardcoding their index.
- Let the entity thinking using register_think() instead of using a task system.
- Use regiser_touch() instead of the amx forward vexd_pfntouch() which does nothing by the way.
- Use pcvar for mp_friendlyfire.
- Cache messages index. (DeathMsg, etc.)
- You could play with Ham_TakeDamage to send damage.
Poorly coded.

Unapproved for now.

It will be considered again if you improve the plugin as suggested.
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